StratGG

Cards

Every card in Slay the Spire 2 with descriptions, stats, and art variants. Filter by character, type, rarity, and cost.

575 results
Character
Type
Rarity
Cost
Abrasive

Abrasive

Rare · Silent · Power

Cost: 3

Sly. Gain 1 Dexterity. Gain 4 Thorns.

Accelerant

Accelerant

Rare · Silent · Power

Cost: 1

Poison is triggered 1 additional time.

Accuracy

Accuracy

Uncommon · Silent · Power

Cost: 1

Shivs deal 4 additional damage.

Acrobatics

Acrobatics

Common · Silent · Skill

Cost: 1

Draw 3 cards. Discard 1 card.

Adaptive Strike

Adaptive Strike

Rare · Defect · Attack

Cost: 2

Deal 18 damage. Add a 0 Energy copy of this card into your Discard Pile.

Adrenaline

Adrenaline

Rare · Silent · Skill

Cost: 0

Gain 1 Energy. Draw 2 cards. Exhaust.

Afterimage

Afterimage

Rare · Silent · Power

Cost: 1

Whenever you play a card, gain 1 Block.

Afterlife

Afterlife

Common · Necrobinder · Skill

Cost: 1

Summon 6. Exhaust.

Aggression

Aggression

Rare · Ironclad · Power

Cost: 1

At the start of your turn, put a random Attack from your Discard Pile into your Hand and Upgrade it.

Alchemize

Alchemize

Rare · Colorless · Skill

Cost: 1

Procure a random potion. Exhaust.

Alignment

Alignment

Uncommon · Regent · Skill

Cost: 0

Gain 2 Star Energy.

All for One

All for One

Rare · Defect · Attack

Cost: 2

Deal 10 damage. Put ALL 0 Energy cards from your Discard Pile into your Hand.

Anger

Anger

Common · Ironclad · Attack

Cost: 0

Deal 6 damage. Add a copy of this card into your Discard Pile.

Anointed

Anointed

Rare · Colorless · Skill

Cost: 1

Put every Rare card from your Draw Pile into your Hand. Exhaust.

Anticipate

Anticipate

Common · Silent · Skill

Cost: 0

Gain 3 Dexterity this turn.

Apotheosis

Apotheosis

Ancient · Event · Skill

Cost: 2

Innate. Upgrade ALL your cards. Exhaust.

Apparition

Apparition

Ancient · Event · Skill

Cost: 1

Ethereal. Gain 1 Intangible. Exhaust.

Armaments

Armaments

Common · Ironclad · Skill

Cost: 1

Gain 5 Block. Upgrade a card in your Hand.

Arsenal

Arsenal

Rare · Regent · Power

Cost: 1

Whenever you play a Colorless card, gain 1 Strength.

Ascender's Bane

Ascender's Bane

Curse · Curse · Curse

Unplayable. Ethereal. Eternal.

Ashen Strike

Ashen Strike

Uncommon · Ironclad · Attack

Cost: 1

Deal 6 damage. Deals 3 additional damage for each card in your Exhaust Pile.

Assassinate

Assassinate

Rare · Silent · Attack

Cost: 0

Innate. Deal 10 damage. Apply 1 Vulnerable. Exhaust.

Astral Pulse

Astral Pulse

Common · Regent · Attack

Cost: 0

Deal 14 damage to ALL enemies.

Automation

Automation

Uncommon · Colorless · Power

Cost: 1

Every 10 cards you draw, gain 1 Colorless Energy.

Backflip

Backflip

Common · Silent · Skill

Cost: 1

Gain 5 Block. Draw 2 cards.

Backstab

Backstab

Uncommon · Silent · Attack

Cost: 0

Innate. Deal 11 damage. Exhaust.

Bad Luck

Bad Luck

Curse · Curse · Curse

Unplayable. At the end of your turn, if this is in your Hand, lose 13 HP. Eternal.

Ball Lightning

Ball Lightning

Common · Defect · Attack

Cost: 1

Deal 7 damage. Channel 1 Lightning.

Banshee's Cry

Banshee's Cry

Rare · Necrobinder · Attack

Cost: 6

Deal 33 damage to ALL enemies. Costs 2 Energy less for each Ethereal card played this combat.

Barrage

Barrage

Common · Defect · Attack

Cost: 1

Deal 5 damage for each Channeled Orb.

Barricade

Barricade

Rare · Ironclad · Power

Cost: 3

Block is not removed at the start of your turn.

Bash

Bash

Starter · Ironclad · Attack

Cost: 2

Deal 8 damage. Apply 2 Vulnerable.

Battle Trance

Battle Trance

Uncommon · Ironclad · Skill

Cost: 0

Draw 3 cards. You cannot draw additional cards this turn.

Beacon of Hope

Beacon of Hope

Rare · Colorless · Power

Cost: 1

Whenever you gain Block on your turn, other players gain half that much Block.

Beam Cell

Beam Cell

Common · Defect · Attack

Cost: 0

Deal 3 damage. Apply 1 Vulnerable.

Beat Down

Beat Down

Rare · Colorless · Skill

Cost: 3

Play 3 random Attacks from your Discard Pile.

Beat into Shape

Beat into Shape

Rare · Regent · Attack

Cost: 1

Deal 5 damage. Forge 5. Forges an additional 5 for every other time you've hit the enemy this turn.

Beckon

Beckon

Status · Status · Status

Cost: 1

At the end of your turn, if this is in your Hand, lose 6 HP.

BEGONE!

BEGONE!

Common · Regent · Attack

Cost: 1

Deal 4 damage. Choose a card in your Hand to Transform into Minion Dive Bomb.

Believe in You

Believe in You

Uncommon · Colorless · Skill

Cost: 0

Another player gains 3 Colorless Energy.

Biased Cognition

Biased Cognition

Ancient · Defect · Power

Cost: 1

Gain 4 Focus. At the start of your turn, lose 1 Focus.

Big Bang

Big Bang

Rare · Regent · Skill

Cost: 0

Draw 1 card. Gain 1 Star Energy. Gain 1 Star Energy. Forge 5.

Black Hole

Black Hole

Uncommon · Regent · Power

Cost: 1

Whenever you spend or gain 1 Star Energy deal 3 damage to ALL enemies.

Blade Dance

Blade Dance

Common · Silent · Skill

Cost: 1

Add 3 Shivs into your Hand. Exhaust.

Blade of Ink

Blade of Ink

Rare · Silent · Skill

Cost: 1

This turn, whenever you play an Attack, gain 2 Strength this turn.

Blight Strike

Blight Strike

Common · Necrobinder · Attack

Cost: 1

Deal 8 damage. Apply Doom equal to damage dealt.

Blood Wall

Blood Wall

Common · Ironclad · Skill

Cost: 2

Lose 2 HP. Gain 16 Block.

Bloodletting

Bloodletting

Common · Ironclad · Skill

Cost: 0

Lose 3 HP. Gain 2 Energy.

Bludgeon

Bludgeon

Uncommon · Ironclad · Attack

Cost: 3

Deal 32 damage.

Blur

Blur

Uncommon · Silent · Skill

Cost: 1

Gain 5 Block. Block is not removed at the start of your next turn.

Body Slam

Body Slam

Common · Ironclad · Attack

Cost: 1

Deal damage equal to your Block.

Bodyguard

Bodyguard

Starter · Necrobinder · Skill

Cost: 1

Summon 5.

Bolas

Bolas

Rare · Colorless · Attack

Cost: 0

Deal 3 damage. At the start of your next turn, return this to your Hand.

Bombardment

Bombardment

Rare · Regent · Attack

Cost: 3

Deal 18 damage. At the start of your turn, plays from the Exhaust Pile. Exhaust.

Bone Shards

Bone Shards

Uncommon · Necrobinder · Attack

Cost: 1

If Osty is alive, he deals 9 damage to ALL enemies and you gain 9 Block. Osty dies.

Boost Away

Boost Away

Common · Defect · Skill

Cost: 0

Gain 6 Block. Add a Dazed into your Discard Pile.

Boot Sequence

Boot Sequence

Uncommon · Defect · Skill

Cost: 0

Innate. Gain 10 Block. Exhaust.

Borrowed Time

Borrowed Time

Uncommon · Necrobinder · Skill

Cost: 0

Apply 3 Doom to yourself. Gain 1 Energy.

Bouncing Flask

Bouncing Flask

Uncommon · Silent · Skill

Cost: 2

Apply 3 Poison to a random enemy 3 times.

Brand

Brand

Rare · Ironclad · Skill

Cost: 0

Lose 1 HP. Exhaust 1 card. Gain 1 Strength.

Break

Break

Ancient · Ironclad · Attack

Cost: 2

Deal 20 damage. Apply 5 Vulnerable.

Breakthrough

Breakthrough

Common · Ironclad · Attack

Cost: 1

Lose 1 HP. Deal 9 damage to ALL enemies.

Brightest Flame

Brightest Flame

Ancient · Event · Skill

Cost: 0

Gain 2 Colorless Energy. Draw 2 cards. Lose 1 Max HP.

Bubble Bubble

Bubble Bubble

Uncommon · Silent · Skill

Cost: 1

If the enemy has Poison, apply 9 Poison.

Buffer

Buffer

Rare · Defect · Power

Cost: 2

Prevent the next time you would lose HP.

Bulk Up

Bulk Up

Uncommon · Defect · Power

Cost: 2

Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.

Bullet Time

Bullet Time

Rare · Silent · Skill

Cost: 3

You cannot draw additional cards this turn. ALL cards in your Hand are free to play this turn.

Bully

Bully

Uncommon · Ironclad · Attack

Cost: 0

Deal 4 damage. Deals 2 additional damage for each Vulnerable on the enemy.

Bulwark

Bulwark

Uncommon · Regent · Skill

Cost: 2

Gain 13 Block. Forge 10.

Bundle of Joy

Bundle of Joy

Rare · Regent · Skill

Cost: 2

Add 3 random Colorless cards into your Hand. Exhaust.

Burn

Burn

Status · Status · Status

Unplayable. At the end of your turn, if this is in your Hand, take 2 damage.

Burning Pact

Burning Pact

Uncommon · Ironclad · Skill

Cost: 1

Exhaust 1 card. Draw 2 cards.

Burst

Burst

Rare · Silent · Skill

Cost: 1

This turn, your next Skill is played an extra time.

Bury

Bury

Uncommon · Necrobinder · Attack

Cost: 4

Deal 52 damage.

Byrd Swoop

Byrd Swoop

Event · Event · Attack

Cost: 0

Deal 14 damage.

Byrdonis Egg

Byrdonis Egg

Quest · Event · Quest

Unplayable. Can be hatched at a Rest Site.

Calamity

Calamity

Rare · Colorless · Power

Cost: 3

Whenever you play an Attack, add a random Attack into your Hand.

Calcify

Calcify

Uncommon · Necrobinder · Power

Cost: 1

Osty's attacks deal 4 additional damage.

Calculated Gamble

Calculated Gamble

Uncommon · Silent · Skill

Cost: 0

Discard your Hand, then draw that many cards. Exhaust.

Call of the Void

Call of the Void

Rare · Necrobinder · Power

Cost: 1

At the start of your turn, add 1 random card into your Hand. It gains Ethereal.

Capacitor

Capacitor

Uncommon · Defect · Power

Cost: 1

Gain 2 Orb Slots.

Capture Spirit

Capture Spirit

Uncommon · Necrobinder · Skill

Cost: 1

Enemy loses 3 HP. Add 3 Souls into your Draw Pile.

Cascade

Cascade

Rare · Ironclad · Skill

Cost: X

Play the top X cards of your Draw Pile.

Catastrophe

Catastrophe

Uncommon · Colorless · Skill

Cost: 2

Play 2 random cards from your Draw Pile.

Celestial Might

Celestial Might

Common · Regent · Attack

Cost: 2

Deal 6 damage 3 times.

Chaos

Chaos

Uncommon · Defect · Skill

Cost: 1

Channel 1 random Orb.

Charge Battery

Charge Battery

Common · Defect · Skill

Cost: 1

Gain 7 Block. Next turn, gain 1 Energy.

CHARGE!!

CHARGE!!

Uncommon · Regent · Skill

Cost: 1

Choose 2 cards in your Draw Pile to Transform into Minion Strikes.

Child of the Stars

Child of the Stars

Uncommon · Regent · Power

Cost: 1

Whenever you spend 1 Star Energy gain 2 Block for each 1 Star Energy spent.

Chill

Chill

Uncommon · Defect · Skill

Cost: 0

Channel 1 Frost for each enemy. Exhaust.

Cinder

Cinder

Common · Ironclad · Attack

Cost: 2

Deal 17 damage. Exhaust the top card of your Draw Pile.

Claw

Claw

Common · Defect · Attack

Cost: 0

Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.

Cleanse

Cleanse

Uncommon · Necrobinder · Skill

Cost: 1

Summon 3. Exhaust 1 card from your Draw Pile.

Cloak and Dagger

Cloak and Dagger

Common · Silent · Skill

Cost: 1

Gain 6 Block. Add 1 Shiv into your Hand.

Cloak of Stars

Cloak of Stars

Common · Regent · Skill

Cost: 0

Gain 7 Block.

Clumsy

Clumsy

Curse · Curse · Curse

Unplayable. Ethereal.

Cold Snap

Cold Snap

Common · Defect · Attack

Cost: 1

Deal 6 damage. Channel 1 Frost.

Collision Course

Collision Course

Common · Regent · Attack

Cost: 0

Deal 9 damage. Add a Debris into your Hand.

Colossus

Colossus

Rare · Ironclad · Skill

Cost: 1

Gain 5 Block. You receive 50% less damage from Vulnerable enemies this turn.

Comet

Comet

Rare · Regent · Attack

Cost: 0

Deal 33 damage. Apply 3 Weak. Apply 3 Vulnerable.

Compact

Compact

Uncommon · Defect · Skill

Cost: 1

Gain 6 Block. Transform all Status cards in your Hand into Fuel.

Compile Driver

Compile Driver

Common · Defect · Attack

Cost: 1

Deal 7 damage. Draw 1 card for each unique Orb you have.

Conflagration

Conflagration

Rare · Ironclad · Attack

Cost: 1

Deal 8 damage to ALL enemies. Deals 2 additional damage for each other Attack you've played this turn.

Conqueror

Conqueror

Uncommon · Regent · Skill

Cost: 1

Forge 3. Sovereign Blade deals double damage to the enemy this turn.

Consuming Shadow

Consuming Shadow

Rare · Defect · Power

Cost: 2

Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.

Convergence

Convergence

Uncommon · Regent · Skill

Cost: 1

Next turn, gain 1 Star Energy and 1 Star Energy. Retain your Hand this turn.

Coolant

Coolant

Rare · Defect · Power

Cost: 1

At the start of your turn, gain 2 Block for each unique Orb you have.

Coolheaded

Coolheaded

Common · Defect · Skill

Cost: 1

Channel 1 Frost. Draw 1 card.

Coordinate

Coordinate

Uncommon · Colorless · Skill

Cost: 1

Give another player 5 Strength this turn.

Corrosive Wave

Corrosive Wave

Rare · Silent · Skill

Cost: 1

Whenever you draw a card this turn, apply 3 Poison to ALL enemies.

Corruption

Corruption

Ancient · Ironclad · Power

Cost: 3

Skills cost 0 Energy. Whenever you play a Skill, Exhaust it.

Cosmic Indifference

Cosmic Indifference

Common · Regent · Skill

Cost: 1

Gain 6 Block. Put a card from your Discard Pile on top of your Draw Pile.

Countdown

Countdown

Uncommon · Necrobinder · Power

Cost: 1

At the start of your turn, apply 6 Doom to a random enemy.

Crash Landing

Crash Landing

Rare · Regent · Attack

Cost: 1

Deal 21 damage to ALL enemies. Fill your Hand with Debris.

Creative AI

Creative AI

Rare · Defect · Power

Cost: 3

At the start of your turn, add a random Power into your Hand.

Crescent Spear

Crescent Spear

Common · Regent · Attack

Cost: 1

Deal 6 damage. Deals 2 additional damage for ALL your cards that have a 1 Star Energy cost.

Crimson Mantle

Crimson Mantle

Rare · Ironclad · Power

Cost: 1

At the start of your turn, lose 1 HP and gain 8 Block.

Cruelty

Cruelty

Rare · Ironclad · Power

Cost: 1

Vulnerable enemies take an additional 25% damage.

Crush Under

Crush Under

Common · Regent · Attack

Cost: 1

Deal 7 damage to ALL enemies. All enemies lose 1 Strength this turn.

Curse of the Bell

Curse of the Bell

Curse · Curse · Curse

Unplayable. Eternal.

Dagger Spray

Dagger Spray

Common · Silent · Attack

Cost: 1

Deal 4 damage to ALL enemies twice.

Dagger Throw

Dagger Throw

Common · Silent · Attack

Cost: 1

Deal 9 damage. Draw 1 card. Discard 1 card.

Danse Macabre

Danse Macabre

Uncommon · Necrobinder · Power

Cost: 1

Whenever you play a card that costs 2 Energy or more, gain 3 Block.

Dark Embrace

Dark Embrace

Rare · Ironclad · Power

Cost: 2

Whenever a card is Exhausted, draw 1 card.

Dark Shackles

Dark Shackles

Uncommon · Colorless · Skill

Cost: 0

Enemy loses 9 Strength this turn. Exhaust.

Darkness

Darkness

Uncommon · Defect · Skill

Cost: 1

Channel 1 Dark. Trigger the passive ability of all Dark Orbs.

Dash

Dash

Uncommon · Silent · Attack

Cost: 2

Gain 10 Block. Deal 10 damage.

Dazed

Dazed

Status · Status · Status

Unplayable. Ethereal.

Deadly Poison

Deadly Poison

Common · Silent · Skill

Cost: 1

Apply 5 Poison.

Death March

Death March

Uncommon · Necrobinder · Attack

Cost: 1

Deal 8 damage. Deals 3 additional damage for each card drawn during your turn.

Death's Door

Death's Door

Uncommon · Necrobinder · Skill

Cost: 1

Gain 6 Block. If you applied Doom this turn, gain Block 2 additional times.

Deathbringer

Deathbringer

Uncommon · Necrobinder · Skill

Cost: 2

Apply 21 Doom and 1 Weak to ALL enemies.

Debilitate

Debilitate

Uncommon · Necrobinder · Attack

Cost: 1

Deal 7 damage. Vulnerable and Weak are twice as effective against the enemy for the next 3 turns.

Debris

Debris

Status · Status · Status

Cost: 1

Exhaust.

Debt

Debt

Curse · Curse · Curse

Unplayable. At the end of your turn, if this is in your Hand, lose 10 Gold.

Decay

Decay

Curse · Curse · Curse

Unplayable. At the end of your turn, if this is in your Hand, take 2 damage.

Decisions, Decisions

Decisions, Decisions

Rare · Regent · Skill

Cost: 0

Draw 3 cards. Choose a Skill in your Hand and play it 3 times. Exhaust.

Defile

Defile

Common · Necrobinder · Attack

Cost: 1

Ethereal. Deal 13 damage.

Deflect

Deflect

Common · Silent · Skill

Cost: 0

Gain 4 Block.

Defragment

Defragment

Rare · Defect · Power

Cost: 1

Gain 1 Focus.

Defy

Defy

Common · Necrobinder · Skill

Cost: 1

Ethereal. Gain 6 Block. Apply 1 Weak.

Delay

Delay

Uncommon · Necrobinder · Skill

Cost: 2

Gain 11 Block. Next turn, gain 1 Energy.

Demesne

Demesne

Rare · Necrobinder · Power

Cost: 3

Ethereal. At the start of your turn, gain 1 Energy and draw 1 additional card.

Demon Form

Demon Form

Rare · Ironclad · Power

Cost: 3

At the start of your turn, gain 2 Strength.

Demonic Shield

Demonic Shield

Uncommon · Ironclad · Skill

Cost: 0

Lose 1 HP. Give another player Block equal to your Block. Exhaust.

Devastate

Devastate

Uncommon · Regent · Attack

Cost: 1

Deal 30 damage.

Devour Life

Devour Life

Rare · Necrobinder · Power

Cost: 1

Whenever you play a Soul, Summon 1.

Dirge

Dirge

Uncommon · Necrobinder · Skill

Cost: X

Summon 3 X times. Add X Souls into your Draw Pile.

Discovery

Discovery

Uncommon · Colorless · Skill

Cost: 1

Choose 1 of 3 random cards to add into your Hand. It costs 0 Colorless Energy this turn. Exhaust.

Disintegration

Disintegration

Status · Status · Status

At the end of your turn, take 6 damage.

Dismantle

Dismantle

Uncommon · Ironclad · Attack

Cost: 1

Deal 8 damage. If the enemy is Vulnerable, hits twice.

Dodge and Roll

Dodge and Roll

Common · Silent · Skill

Cost: 1

Gain 4 Block. Next turn, gain 4 Block.

Dominate

Dominate

Uncommon · Ironclad · Skill

Cost: 1

Gain 1 Strength for each Vulnerable on the enemy. Exhaust.

Double Energy

Double Energy

Uncommon · Defect · Skill

Cost: 1

Double your Energy. Exhaust.

Doubt

Doubt

Curse · Curse · Curse

Unplayable. At the end of your turn, if this is in your Hand, gain 1 Weak.

Drain Power

Drain Power

Common · Necrobinder · Attack

Cost: 1

Deal 10 damage. Upgrade 2 random cards in your Discard Pile.

Dramatic Entrance

Dramatic Entrance

Uncommon · Colorless · Attack

Cost: 0

Innate. Deal 11 damage to ALL enemies. Exhaust.

Dredge

Dredge

Uncommon · Necrobinder · Skill

Cost: 1

Put 3 cards from your Discard Pile into your Hand. Exhaust.

Drum of Battle

Drum of Battle

Uncommon · Ironclad · Power

Cost: 0

Draw 2 cards. At the start of your turn, Exhaust the top card of your Draw Pile.

Dualcast

Dualcast

Starter · Defect · Skill

Cost: 1

Evoke your rightmost Orb twice.

Dying Star

Dying Star

Rare · Regent · Attack

Cost: 1

Ethereal. Deal 9 damage to ALL enemies. ALL enemies lose 9 Strength this turn.

Echo Form

Echo Form

Rare · Defect · Power

Cost: 3

Ethereal. The first card you play each turn is played an extra time.

Echoing Slash

Echoing Slash

Rare · Silent · Attack

Cost: 1

Deal 10 damage to ALL enemies. Repeat this effect for each enemy killed.

Eidolon

Eidolon

Rare · Necrobinder · Skill

Cost: 2

Exhaust your Hand. If 9 cards were Exhausted this way, gain 1 Intangible.

End of Days

End of Days

Rare · Necrobinder · Skill

Cost: 3

Apply 29 Doom to ALL enemies. Kill enemies with at least as much Doom as HP.

Energy Surge

Energy Surge

Uncommon · Defect · Skill

Cost: 1

ALL players gain 2 Energy. Exhaust.

Enfeebling Touch

Enfeebling Touch

Uncommon · Necrobinder · Skill

Cost: 1

Ethereal. Enemy loses 8 Strength this turn.

Enlightenment

Enlightenment

Event · Event · Skill

Cost: 0

Reduce the cost of ALL cards in your Hand to 1 this turn. Exhaust.

Enthralled

Enthralled

Curse · Curse · Curse

Cost: 2

If this is in your Hand, it must be played before other cards. Eternal.

Entropy

Entropy

Rare · Colorless · Power

Cost: 1

At the start of your turn, Transform 1 card in your Hand.

Envenom

Envenom

Rare · Silent · Power

Cost: 2

Whenever an Attack deals unblocked damage, apply 1 Poison.

Equilibrium

Equilibrium

Uncommon · Colorless · Skill

Cost: 2

Gain 13 Block. Retain your Hand this turn.

Eradicate

Eradicate

Rare · Necrobinder · Attack

Cost: X

Retain. Deal 11 damage X times.

Escape Plan

Escape Plan

Uncommon · Silent · Skill

Cost: 0

Draw 1 card. If you draw a Skill, gain 3 Block.

Eternal Armor

Eternal Armor

Rare · Colorless · Power

Cost: 3

Gain 7 Plating.

Evil Eye

Evil Eye

Uncommon · Ironclad · Skill

Cost: 1

Gain 8 Block. Gain another 8 Block if you have Exhausted a card this turn.

Expect a Fight

Expect a Fight

Uncommon · Ironclad · Skill

Cost: 2

Gain 1 Energy for each Attack in your Hand.

Expertise

Expertise

Uncommon · Silent · Skill

Cost: 1

Draw cards until you have 6 in your Hand.

Expose

Expose

Uncommon · Silent · Skill

Cost: 0

Remove all Artifact and Block from the enemy. Apply 2 Vulnerable. Exhaust.

Exterminate

Exterminate

Event · Event · Attack

Cost: 1

Deal 3 damage 4 times to ALL enemies.

Falling Star

Falling Star

Starter · Regent · Attack

Cost: 0

Deal 7 damage. Apply 1 Weak. Apply 1 Vulnerable.

Fan of Knives

Fan of Knives

Rare · Silent · Power

Cost: 2

Shivs now hit ALL enemies. Add 4 Shivs into your Hand.

Fasten

Fasten

Uncommon · Colorless · Power

Cost: 1

Gain an additional 5 Block from Defend cards.

Fear

Fear

Common · Necrobinder · Attack

Cost: 1

Ethereal. Deal 7 damage. Apply 1 Vulnerable.

Feed

Feed

Rare · Ironclad · Attack

Cost: 1

Deal 10 damage. If Fatal, raise your Max HP by 3. Exhaust.

Feeding Frenzy

Feeding Frenzy

Event · Event · Skill

Cost: 0

Gain 5 Strength this turn.

Feel No Pain

Feel No Pain

Uncommon · Ironclad · Power

Cost: 1

Whenever a card is Exhausted, gain 3 Block.

Feral

Feral

Uncommon · Defect · Power

Cost: 2

The first time you play a 0 Energy Attack each turn, return it to your Hand.

Fetch

Fetch

Uncommon · Necrobinder · Attack

Cost: 0

Osty deals 3 damage. If this is the first time this card has been played this turn, draw 1 card.

Fiend Fire

Fiend Fire

Rare · Ironclad · Attack

Cost: 2

Exhaust your Hand. Deal 7 damage for each card Exhausted. Exhaust.

Fight Me!

Fight Me!

Uncommon · Ironclad · Attack

Cost: 2

Deal 5 damage twice. Gain 2 Strength. The enemy gains 1 Strength.

Fight Through

Fight Through

Uncommon · Defect · Skill

Cost: 1

Gain 13 Block. Add 2 Wounds into your Discard Pile.

Finesse

Finesse

Uncommon · Colorless · Skill

Cost: 0

Gain 4 Block. Draw 1 card.

Finisher

Finisher

Uncommon · Silent · Attack

Cost: 1

Deal 6 damage for each Attack already played this turn.

Fisticuffs

Fisticuffs

Uncommon · Colorless · Attack

Cost: 1

Deal 7 damage. Gain Block equal to damage dealt.

Flak Cannon

Flak Cannon

Rare · Defect · Attack

Cost: 2

Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.

Flame Barrier

Flame Barrier

Uncommon · Ironclad · Skill

Cost: 2

Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back.

Flanking

Flanking

Uncommon · Silent · Skill

Cost: 2

The enemy takes double damage from other players this turn.

Flash of Steel

Flash of Steel

Uncommon · Colorless · Attack

Cost: 0

Deal 5 damage. Draw 1 card.

Flatten

Flatten

Common · Necrobinder · Attack

Cost: 2

Osty deals 12 damage. This card costs 0 Energy if Osty has attacked this turn.

Flechettes

Flechettes

Uncommon · Silent · Attack

Cost: 1

Deal 5 damage for each Skill in your Hand.

Flick-Flack

Flick-Flack

Common · Silent · Attack

Cost: 1

Sly. Deal 7 damage to ALL enemies.

Focused Strike

Focused Strike

Common · Defect · Attack

Cost: 1

Deal 9 damage. Gain 1 Focus this turn.

Follow Through

Follow Through

Uncommon · Silent · Attack

Cost: 1

Deal 6 damage to ALL enemies. If the last card you played this turn was a Skill, apply 1 Weak to ALL enemies.

Folly

Folly

Curse · Curse · Curse

Unplayable. Innate. Eternal.

Footwork

Footwork

Uncommon · Silent · Power

Cost: 1

Gain 2 Dexterity.

Forbidden Grimoire

Forbidden Grimoire

Ancient · Necrobinder · Power

Cost: 2

At the end of combat, you may remove a card from your Deck. Eternal.

Foregone Conclusion

Foregone Conclusion

Rare · Regent · Skill

Cost: 1

Next turn, put 2 cards from your Draw Pile into your Hand.

Forgotten Ritual

Forgotten Ritual

Uncommon · Ironclad · Skill

Cost: 1

If you Exhausted a card this turn, gain 3 Energy.

Frantic Escape

Frantic Escape

Status · Status · Status

Cost: 1

Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1.

Friendship

Friendship

Uncommon · Necrobinder · Power

Cost: 1

Lose 2 Strength. Gain 1 Energy at the start of each turn.

FTL

FTL

Uncommon · Defect · Attack

Cost: 0

Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.

Fuel

Fuel

Token · Token · Skill

Cost: 0

Gain 1 Colorless Energy. Draw 1 card. Exhaust.

Furnace

Furnace

Uncommon · Regent · Power

Cost: 1

At the start of your turn, Forge 4.

Fusion

Fusion

Uncommon · Defect · Skill

Cost: 2

Channel 1 Plasma.

Gamma Blast

Gamma Blast

Uncommon · Regent · Attack

Cost: 0

Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.

Gang Up

Gang Up

Uncommon · Colorless · Attack

Cost: 1

Deal 5 damage. Deals 5 additional damage for each time another player has attacked the enemy this turn.

Gather Light

Gather Light

Common · Regent · Skill

Cost: 1

Gain 7 Block. Gain 1 Star Energy.

Genesis

Genesis

Rare · Regent · Power

Cost: 2

At the start of your turn, gain 2 Star Energy.

Genetic Algorithm

Genetic Algorithm

Rare · Defect · Skill

Cost: 1

Gain 1 Block. Permanently increase this card's Block by 3. Exhaust.

Giant Rock

Giant Rock

Token · Token · Attack

Cost: 1

Deal 16 damage.

Glacier

Glacier

Uncommon · Defect · Skill

Cost: 2

Gain 6 Block. Channel 2 Frost.

Glasswork

Glasswork

Uncommon · Defect · Skill

Cost: 1

Gain 5 Block. Channel 1 Glass.

Glimmer

Glimmer

Uncommon · Regent · Skill

Cost: 1

Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.

Glimpse Beyond

Glimpse Beyond

Rare · Necrobinder · Skill

Cost: 1

ALL players add 3 Souls into their Draw Pile. Exhaust.

Glitterstream

Glitterstream

Common · Regent · Skill

Cost: 2

Gain 11 Block. Next turn, gain 4 Block.

Glow

Glow

Common · Regent · Skill

Cost: 1

Gain 1 Star Energy. Draw 2 cards.

Go for the Eyes

Go for the Eyes

Common · Defect · Attack

Cost: 0

Deal 3 damage. If the enemy intends to attack, apply 1 Weak.

Gold Axe

Gold Axe

Rare · Colorless · Attack

Cost: 1

Deal damage equal to the number of cards played this combat.

Grand Finale

Grand Finale

Rare · Silent · Attack

Cost: 0

Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.

Grapple

Grapple

Uncommon · Ironclad · Attack

Cost: 1

Deal 7 damage. Whenever you gain Block this turn, deal 5 damage to the enemy.

Grave Warden

Grave Warden

Common · Necrobinder · Skill

Cost: 1

Gain 8 Block. Add a Soul into your Draw Pile.

Graveblast

Graveblast

Common · Necrobinder · Attack

Cost: 1

Deal 4 damage. Put a card from your Discard Pile into your Hand. Exhaust.

Greed

Greed

Curse · Curse · Curse

Unplayable. Eternal.

GUARDS!!!

GUARDS!!!

Rare · Regent · Skill

Cost: 2

Transform any number of cards in your Hand into Minion Sacrifice. Exhaust.

Guiding Star

Guiding Star

Common · Regent · Attack

Cost: 1

Deal 12 damage. Next turn, draw 2 cards.

Guilty

Guilty

Curse · Curse · Curse

Unplayable. Removed from your Deck after 5 combats.

Gunk Up

Gunk Up

Common · Defect · Attack

Cost: 1

Deal 4 damage 3 times. Add a Slimed into your Discard Pile.

Hailstorm

Hailstorm

Uncommon · Defect · Power

Cost: 1

At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.

Hammer Time

Hammer Time

Rare · Regent · Power

Cost: 2

Whenever you Forge, all allies Forge as well.

Hand of Greed

Hand of Greed

Rare · Colorless · Attack

Cost: 2

Deal 20 damage. If Fatal, gain 20 Gold.

Hand Trick

Hand Trick

Uncommon · Silent · Skill

Cost: 1

Gain 7 Block. Add Sly to a Skill in your Hand this turn.

Hang

Hang

Rare · Necrobinder · Attack

Cost: 1

Deal 10 damage. Double the damage ALL Hang cards deal to this enemy.

Haunt

Haunt

Uncommon · Necrobinder · Power

Cost: 1

Whenever you play a Soul, a random enemy loses 6 HP.

Havoc

Havoc

Common · Ironclad · Skill

Cost: 1

Play the top card of your Draw Pile and Exhaust it.

Haze

Haze

Uncommon · Silent · Skill

Cost: 3

Sly. Apply 4 Poison to ALL enemies.

Headbutt

Headbutt

Common · Ironclad · Attack

Cost: 1

Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.

Heavenly Drill

Heavenly Drill

Rare · Regent · Attack

Cost: X

Deal 8 damage X times. Double X if it's 4 or more.

Hegemony

Hegemony

Uncommon · Regent · Attack

Cost: 2

Deal 15 damage. Next turn, gain 2 Star Energy.

Heirloom Hammer

Heirloom Hammer

Rare · Regent · Attack

Cost: 2

Deal 17 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.

Helix Drill

Helix Drill

Rare · Defect · Attack

Cost: 0

Deal 3 damage for each 1 Energy previously spent this turn.

Hellraiser

Hellraiser

Rare · Ironclad · Power

Cost: 2

Whenever you draw a card containing “Strike”, it is played against a random enemy.

Hemokinesis

Hemokinesis

Uncommon · Ironclad · Attack

Cost: 1

Lose 2 HP. Deal 14 damage.

Hidden Cache

Hidden Cache

Common · Regent · Skill

Cost: 1

Gain 1 Star Energy. Next turn, gain 3 Star Energy.

Hidden Daggers

Hidden Daggers

Uncommon · Silent · Skill

Cost: 0

Discard 2 cards. Add 2 Shivs into your Hand.

Hidden Gem

Hidden Gem

Rare · Colorless · Skill

Cost: 1

A random card in your Draw Pile gains Replay 2.

High Five

High Five

Uncommon · Necrobinder · Attack

Cost: 2

Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.

Hologram

Hologram

Common · Defect · Skill

Cost: 1

Gain 3 Block. Put a card from your Discard Pile into your Hand. Exhaust.

Hotfix

Hotfix

Common · Defect · Skill

Cost: 0

Gain 2 Focus this turn.

Howl from Beyond

Howl from Beyond

Uncommon · Ironclad · Attack

Cost: 3

Deal 16 damage to ALL enemies. At the start of your turn, plays from the Exhaust Pile.

Huddle Up

Huddle Up

Uncommon · Colorless · Skill

Cost: 1

ALL allies draw 2 cards.

Hyperbeam

Hyperbeam

Rare · Defect · Attack

Cost: 2

Deal 26 damage to ALL enemies. Lose 3 Focus.

I Am Invincible

I Am Invincible

Rare · Regent · Skill

Cost: 1

Gain 9 Block. At the end of your turn, if this is on top of your Draw Pile, play it.

Ice Lance

Ice Lance

Rare · Defect · Attack

Cost: 3

Deal 19 damage. Channel 3 Frost.

Ignition

Ignition

Rare · Defect · Skill

Cost: 1

Another player Channels Plasma. Exhaust.

Impatience

Impatience

Uncommon · Colorless · Skill

Cost: 0

If you have no Attacks in your Hand, draw 2 cards.

Impervious

Impervious

Rare · Ironclad · Skill

Cost: 2

Gain 30 Block. Exhaust.

Infection

Infection

Status · Status · Status

Unplayable. At the end of your turn, if this is in your Hand, take 3 damage.

Infernal Blade

Infernal Blade

Uncommon · Ironclad · Skill

Cost: 1

Add a random Attack into your Hand. It's free to play this turn. Exhaust.

Inferno

Inferno

Uncommon · Ironclad · Power

Cost: 1

At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.

Infinite Blades

Infinite Blades

Uncommon · Silent · Power

Cost: 1

At the start of your turn, add 1 Shiv into your Hand.

Inflame

Inflame

Uncommon · Ironclad · Power

Cost: 1

Gain 2 Strength.

Injury

Injury

Curse · Curse · Curse

Unplayable.

Intercept

Intercept

Uncommon · Colorless · Skill

Cost: 1

Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.

Invoke

Invoke

Common · Necrobinder · Skill

Cost: 1

Next turn, Summon 2 and gain 2 Energy.

Iron Wave

Iron Wave

Common · Ironclad · Attack

Cost: 1

Gain 5 Block. Deal 5 damage.

Iteration

Iteration

Uncommon · Defect · Power

Cost: 1

The first time you draw a Status card each turn, draw 2 cards.

Jack of All Trades

Jack of All Trades

Uncommon · Colorless · Skill

Cost: 0

Add 1 random Colorless card into your Hand. Exhaust.

Jackpot

Jackpot

Rare · Colorless · Attack

Cost: 3

Deal 25 damage. Add 3 random 0 Colorless Energy cards into your Hand.

Juggernaut

Juggernaut

Rare · Ironclad · Power

Cost: 2

Whenever you gain Block, deal 5 damage to a random enemy.

Juggling

Juggling

Uncommon · Ironclad · Power

Cost: 1

Add a copy of the third Attack you play each turn into your Hand.

Kingly Kick

Kingly Kick

Uncommon · Regent · Attack

Cost: 4

Deal 24 damage. Whenever you draw this card, reduce its cost by 1.

Kingly Punch

Kingly Punch

Uncommon · Regent · Attack

Cost: 1

Deal 8 damage. Whenever you draw this card, increase its damage by 3 this combat.

Knife Trap

Knife Trap

Rare · Silent · Skill

Cost: 2

Play every Shiv in your Exhaust Pile on the enemy.

Knockdown

Knockdown

Rare · Colorless · Attack

Cost: 3

Deal 10 damage. The enemy takes double damage from other players this turn.

Knockout Blow

Knockout Blow

Uncommon · Regent · Attack

Cost: 3

Deal 30 damage. If this kills an enemy, gain 5 Star Energy.

Know Thy Place

Know Thy Place

Common · Regent · Skill

Cost: 0

Apply 1 Weak. Apply 1 Vulnerable. Exhaust.

Lantern Key

Lantern Key

Quest · Event · Quest

Unplayable. Unlocks a special event in the next Act.

Largesse

Largesse

Uncommon · Regent · Skill

Cost: 0

Another player adds 1 random Colorless card to their Hand.

Leading Strike

Leading Strike

Common · Silent · Attack

Cost: 1

Deal 7 damage. Add 1 Shiv into your Hand.

Leap

Leap

Common · Defect · Skill

Cost: 1

Gain 9 Block.

Leg Sweep

Leg Sweep

Uncommon · Silent · Skill

Cost: 2

Apply 2 Weak. Gain 11 Block.

Legion of Bone

Legion of Bone

Uncommon · Necrobinder · Skill

Cost: 2

ALL players Summon 6. Exhaust.

Lethality

Lethality

Uncommon · Necrobinder · Power

Cost: 1

Ethereal. The first Attack each turn deals 50% additional damage.

Lift

Lift

Uncommon · Colorless · Skill

Cost: 1

Give another player 11 Block.

Lightning Rod

Lightning Rod

Common · Defect · Skill

Cost: 1

Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning.

Loop

Loop

Uncommon · Defect · Power

Cost: 1

At the start of your turn, trigger the passive ability of your rightmost Orb.

Luminesce

Luminesce

Token · Token · Skill

Cost: 0

Retain. Gain 2 Colorless Energy. Exhaust.

Lunar Blast

Lunar Blast

Uncommon · Regent · Attack

Cost: 0

Deal 4 damage for each Skill already played this turn.

Machine Learning

Machine Learning

Rare · Defect · Power

Cost: 1

At the start of your turn, draw 1 additional card.

Make It So

Make It So

Rare · Regent · Attack

Cost: 0

Deal 6 damage. Every 3 Skills you play in a turn, put this into your Hand.

Malaise

Malaise

Rare · Silent · Skill

Cost: X

Enemy loses X Strength. Apply X Weak. Exhaust.

Mangle

Mangle

Rare · Ironclad · Attack

Cost: 3

Deal 15 damage. Enemy loses 10 Strength this turn.

Manifest Authority

Manifest Authority

Uncommon · Regent · Skill

Cost: 1

Gain 7 Block. Add 1 random Colorless card into your Hand.

Master of Strategy

Master of Strategy

Rare · Colorless · Skill

Cost: 0

Draw 3 cards. Exhaust.

Master Planner

Master Planner

Rare · Silent · Power

Cost: 2

When you play a Skill, it gains Sly.

Maul

Maul

Ancient · Event · Attack

Cost: 1

Deal 5 damage twice. Increase the damage of ALL Maul cards by 1 this combat.

Mayhem

Mayhem

Rare · Colorless · Power

Cost: 2

At the start of your turn, play the top card of your Draw Pile.

Melancholy

Melancholy

Uncommon · Necrobinder · Skill

Cost: 3

Gain 13 Block. Reduce this card's cost by 1 Energy whenever ANYONE dies.

Memento Mori

Memento Mori

Uncommon · Silent · Attack

Cost: 1

Deal 8 damage. Deals 4 additional damage for each card discarded this turn.

Metamorphosis

Metamorphosis

Event · Event · Skill

Cost: 2

Add 3 random Attacks into your Draw Pile. They're free to play this combat. Exhaust.

Meteor Shower

Meteor Shower

Ancient · Regent · Attack

Cost: 0

Deal 14 damage to ALL enemies. Apply 2 Weak and Vulnerable to ALL enemies.

Meteor Strike

Meteor Strike

Rare · Defect · Attack

Cost: 5

Deal 24 damage. Channel 3 Plasma.

Mimic

Mimic

Rare · Colorless · Skill

Cost: 1

Gain Block equal to the Block on another player. Exhaust.

Mind Blast

Mind Blast

Uncommon · Colorless · Attack

Cost: 1

Innate. Deal damage equal to the number of cards in your Draw Pile.

Mind Rot

Mind Rot

Status · Status · Status

Draw 1 fewer card each turn.

Minion Dive Bomb

Minion Dive Bomb

Token · Token · Attack

Cost: 1

Deal 13 damage. Exhaust.

Minion Sacrifice

Minion Sacrifice

Token · Token · Skill

Cost: 0

Gain 9 Block. Exhaust.

Minion Strike

Minion Strike

Token · Token · Attack

Cost: 0

Deal 7 damage. Draw 1 card. Exhaust.

Mirage

Mirage

Uncommon · Silent · Skill

Cost: 1

Gain Block equal to Poison on ALL enemies. Exhaust.

Misery

Misery

Rare · Necrobinder · Attack

Cost: 0

Deal 7 damage. Apply any debuffs on the enemy to ALL other enemies.

Modded

Modded

Rare · Defect · Skill

Cost: 0

Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.

Molten Fist

Molten Fist

Common · Ironclad · Attack

Cost: 1

Deal 10 damage. Double the enemy's Vulnerable. Exhaust.

Momentum Strike

Momentum Strike

Common · Defect · Attack

Cost: 1

Deal 10 damage. Reduce this card's cost to 0 Energy.

Monarch's Gaze

Monarch's Gaze

Rare · Regent · Power

Cost: 3

Whenever you attack an enemy, it loses 1 Strength this turn.

Monologue

Monologue

Uncommon · Regent · Skill

Cost: 0

Whenever you play a card this turn, gain 1 Strength this turn.

Multi-Cast

Multi-Cast

Rare · Defect · Skill

Cost: X

Evoke your rightmost Orb X times.

Murder

Murder

Rare · Silent · Attack

Cost: 3

Deal 1 damage. Deals 1 additional damage for each card drawn this combat.

Necro Mastery

Necro Mastery

Rare · Necrobinder · Power

Cost: 2

Summon 5. Whenever Osty loses HP, ALL enemies lose that much HP as well.

Negative Pulse

Negative Pulse

Common · Necrobinder · Skill

Cost: 1

Gain 5 Block. Apply 7 Doom to ALL enemies.

Neow's Fury

Neow's Fury

Ancient · Event · Attack

Cost: 1

Deal 10 damage. Put 2 random cards from your Discard Pile into your Hand. Exhaust.

Neurosurge

Neurosurge

Rare · Necrobinder · Power

Cost: 0

Gain 3 Energy. Draw 2 cards. At the start of your turn, apply 3 Doom to yourself.

Neutralize

Neutralize

Starter · Silent · Attack

Cost: 0

Deal 3 damage. Apply 1 Weak.

Neutron Aegis

Neutron Aegis

Rare · Regent · Power

Cost: 1

Gain 8 Plating.

Nightmare

Nightmare

Rare · Silent · Skill

Cost: 3

Choose a card. Next turn, add 3 copies of that card into your Hand. Exhaust.

No Escape

No Escape

Uncommon · Necrobinder · Skill

Cost: 1

Apply 10 Doom, plus an additional 5 Doom for every 10 Doom already on this enemy.

Normality

Normality

Curse · Curse · Curse

Unplayable. You cannot play more than 3 cards this turn.

Nostalgia

Nostalgia

Rare · Colorless · Power

Cost: 1

The first Attack or Skill you play each turn is placed on top of your Draw Pile.

Noxious Fumes

Noxious Fumes

Uncommon · Silent · Power

Cost: 1

At the start of your turn, apply 2 Poison to ALL enemies.

Null

Null

Uncommon · Defect · Attack

Cost: 2

Deal 10 damage. Apply 2 Weak. Channel 1 Dark.

Oblivion

Oblivion

Rare · Necrobinder · Skill

Cost: 0

Whenever you play a card this turn, apply 3 Doom to the enemy.

Offering

Offering

Rare · Ironclad · Skill

Cost: 0

Lose 6 HP. Gain 2 Energy. Draw 3 cards. Exhaust.

Omnislice

Omnislice

Uncommon · Colorless · Attack

Cost: 0

Deal 8 damage. Damage ALL other enemies equal to the damage dealt.

One-Two Punch

One-Two Punch

Rare · Ironclad · Skill

Cost: 1

This turn, your next Attack is played an extra time.

Orbit

Orbit

Uncommon · Regent · Power

Cost: 2

Every 4 Star Energy you spend, gain 1 Star Energy.

Outbreak

Outbreak

Uncommon · Silent · Power

Cost: 1

Every 3 times you apply Poison, deal 11 damage to ALL enemies.

Overclock

Overclock

Uncommon · Defect · Skill

Cost: 0

Draw 2 cards. Add a Burn into your Discard Pile.

Pact's End

Pact's End

Rare · Ironclad · Attack

Cost: 0

Can only be played if you have 3 or more cards in your Exhaust Pile. Deal 17 damage to ALL enemies.

Pagestorm

Pagestorm

Uncommon · Necrobinder · Power

Cost: 1

Whenever you draw an Ethereal card, draw 1 card.

Pale Blue Dot

Pale Blue Dot

Uncommon · Regent · Power

Cost: 1

If you play 5 or more cards in a turn, draw 1 card at the start of your next turn.

Panache

Panache

Uncommon · Colorless · Power

Cost: 0

Every time you play 5 cards in a single turn, deal 10 damage to ALL enemies.

Panic Button

Panic Button

Uncommon · Colorless · Skill

Cost: 0

Gain 30 Block. You cannot gain Block from cards for 2 turns. Exhaust.

Parry

Parry

Uncommon · Regent · Power

Cost: 1

Whenever you play Sovereign Blade, gain 6 Block.

Parse

Parse

Uncommon · Necrobinder · Skill

Cost: 1

Ethereal. Draw 3 cards.

Particle Wall

Particle Wall

Uncommon · Regent · Skill

Cost: 0

Gain 9 Block. Return this card to your Hand.

Patter

Patter

Common · Regent · Skill

Cost: 1

Gain 8 Block. Gain 2 Vigor.

Peck

Peck

Event · Event · Attack

Cost: 1

Deal 2 damage 3 times.

Perfected Strike

Perfected Strike

Common · Ironclad · Attack

Cost: 2

Deal 6 damage. Deals 2 additional damage for ALL your cards containing “Strike”.

Phantom Blades

Phantom Blades

Uncommon · Silent · Power

Cost: 1

Shivs gain Retain. The first Shiv you play each turn deals 9 additional damage.

Photon Cut

Photon Cut

Common · Regent · Attack

Cost: 1

Deal 10 damage. Draw 1 card. Put 1 card from your Hand on top of your Draw Pile.

Piercing Wail

Piercing Wail

Common · Silent · Skill

Cost: 1

ALL enemies lose 6 Strength this turn. Exhaust.

Pillage

Pillage

Uncommon · Ironclad · Attack

Cost: 1

Deal 6 damage. Draw cards until you draw a non-Attack card.

Pillar of Creation

Pillar of Creation

Uncommon · Regent · Power

Cost: 1

Whenever you create a card, gain 3 Block.

Pinpoint

Pinpoint

Uncommon · Silent · Attack

Cost: 3

Deal 17 damage. Costs 1 less 1 Energy for each Skill played this turn.

Poisoned Stab

Poisoned Stab

Common · Silent · Attack

Cost: 1

Deal 6 damage. Apply 3 Poison.

Poke

Poke

Common · Necrobinder · Attack

Cost: 0

Osty deals 6 damage.

Pommel Strike

Pommel Strike

Common · Ironclad · Attack

Cost: 1

Deal 9 damage. Draw 1 card.

Poor Sleep

Poor Sleep

Curse · Curse · Curse

Unplayable. Retain.

Pounce

Pounce

Uncommon · Silent · Attack

Cost: 2

Deal 12 damage. The next Skill you play costs 0 Energy.

Precise Cut

Precise Cut

Uncommon · Silent · Attack

Cost: 0

Deal 13 damage. Deals 2 less damage for each other card in your Hand.

Predator

Predator

Uncommon · Silent · Attack

Cost: 2

Deal 15 damage. Next turn, draw 2 cards.

Prep Time

Prep Time

Uncommon · Colorless · Power

Cost: 1

At the start of your turn, gain 4 Vigor.

Prepared

Prepared

Common · Silent · Skill

Cost: 0

Draw 1 card. Discard 1 card.

Primal Force

Primal Force

Rare · Ironclad · Skill

Cost: 0

Transform all Attacks in your Hand into Giant Rock.

Production

Production

Uncommon · Colorless · Skill

Cost: 0

Gain 2 Colorless Energy. Exhaust.

Prolong

Prolong

Uncommon · Colorless · Skill

Cost: 0

Next turn, gain Block equal to your current Block. Exhaust.

Prophesize

Prophesize

Uncommon · Regent · Skill

Cost: 2

Draw 6 cards.

Protector

Protector

Ancient · Necrobinder · Attack

Cost: 1

Osty deals 10 damage. Deals additional damage equal to Osty's Max HP.

Prowess

Prowess

Uncommon · Colorless · Power

Cost: 1

Gain 1 Strength. Gain 1 Dexterity.

Pull Aggro

Pull Aggro

Common · Necrobinder · Skill

Cost: 2

Summon 4. Gain 7 Block.

Pull from Below

Pull from Below

Uncommon · Necrobinder · Attack

Cost: 1

Deal 5 damage for each Ethereal card played this combat.

Purity

Purity

Uncommon · Colorless · Skill

Cost: 0

Retain. Exhaust up to 3 cards in your Hand. Exhaust.

Putrefy

Putrefy

Uncommon · Necrobinder · Skill

Cost: 1

Apply 2 Weak. Apply 2 Vulnerable. Exhaust.

Pyre

Pyre

Rare · Ironclad · Power

Cost: 2

Gain 1 Energy at the start of each turn.

Quadcast

Quadcast

Ancient · Defect · Skill

Cost: 1

Evoke your rightmost Orb 4 times.

Quasar

Quasar

Uncommon · Regent · Skill

Cost: 0

Choose 1 of 3 random Colorless cards to add into your Hand.

Radiate

Radiate

Uncommon · Regent · Attack

Cost: 0

Deal 3 damage to ALL enemies for each 1 Star Energy gained this turn.

Rage

Rage

Uncommon · Ironclad · Skill

Cost: 0

Whenever you play an Attack this turn, gain 3 Block.

Rainbow

Rainbow

Rare · Defect · Skill

Cost: 2

Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. Exhaust.

Rally

Rally

Rare · Colorless · Skill

Cost: 2

ALL players gain 12 Block.

Rampage

Rampage

Uncommon · Ironclad · Attack

Cost: 1

Deal 9 damage. Increase this card's damage by 5 this combat.

Rattle

Rattle

Uncommon · Necrobinder · Attack

Cost: 1

Osty deals 7 damage. Hits an additional time for each other time he has attacked this turn.

Reanimate

Reanimate

Rare · Necrobinder · Skill

Cost: 3

Summon 20. Exhaust.

Reap

Reap

Common · Necrobinder · Attack

Cost: 3

Retain. Deal 27 damage.

Reaper Form

Reaper Form

Rare · Necrobinder · Power

Cost: 3

Whenever Attacks deal damage, they also apply that much Doom.

Reave

Reave

Common · Necrobinder · Attack

Cost: 1

Deal 9 damage. Add a Soul into your Draw Pile.

Reboot

Reboot

Rare · Defect · Skill

Cost: 0

Shuffle ALL your cards into your Draw Pile. Draw 4 cards. Exhaust.

Refine Blade

Refine Blade

Common · Regent · Skill

Cost: 1

Forge 6. Next turn, gain 1 Star Energy.

Reflect

Reflect

Uncommon · Regent · Skill

Cost: 1

Gain 17 Block. Blocked attack damage is reflected to your attacker this turn.

Reflex

Reflex

Uncommon · Silent · Skill

Cost: 3

Sly. Draw 2 cards.

Refract

Refract

Uncommon · Defect · Attack

Cost: 3

Deal 9 damage twice. Channel 2 Glass.

Regret

Regret

Curse · Curse · Curse

Unplayable. At the end of your turn, if this is in your Hand, lose 1 HP for each card in your Hand.

Relax

Relax

Ancient · Event · Skill

Cost: 3

Gain 15 Block. Next turn, draw 2 cards and gain 2 Colorless Energy. Exhaust.

Rend

Rend

Rare · Colorless · Attack

Cost: 2

Deal 15 damage. Deals 5 additional damage for each unique debuff on the enemy.

Resonance

Resonance

Uncommon · Regent · Skill

Cost: 1

Gain 1 Strength. ALL enemies lose 1 Strength.

Restlessness

Restlessness

Uncommon · Colorless · Skill

Cost: 0

Retain. If your Hand is empty, draw 2 cards and gain 2 Colorless Energy.

Ricochet

Ricochet

Common · Silent · Attack

Cost: 2

Sly. Deal 3 damage to a random enemy 4 times.

Right Hand Hand

Right Hand Hand

Uncommon · Necrobinder · Attack

Cost: 0

Osty deals 4 damage. Whenever you play a card that costs 2 Energy or more, return this to your Hand from the Discard Pile.

Rip and Tear

Rip and Tear

Uncommon · Defect · Attack

Cost: 1

Deal 7 damage to a random enemy twice.

Rocket Punch

Rocket Punch

Uncommon · Defect · Attack

Cost: 2

Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card's cost to 0 Energy this turn.

Rolling Boulder

Rolling Boulder

Rare · Colorless · Power

Cost: 3

At the start of your turn, deal 5 damage to ALL enemies and increase this damage by 5.

Royal Gamble

Royal Gamble

Uncommon · Regent · Skill

Cost: 0

Gain 9 Star Energy. Exhaust.

Royalties

Royalties

Rare · Regent · Power

Cost: 1

At the end of combat, gain 30 Gold.

Rupture

Rupture

Uncommon · Ironclad · Power

Cost: 1

Whenever you lose HP on your turn, gain 1 Strength.

Sacrifice

Sacrifice

Rare · Necrobinder · Skill

Cost: 1

Retain. If Osty is alive, he dies and you gain Block equal to double his Max HP.

Salvo

Salvo

Rare · Colorless · Attack

Cost: 1

Deal 12 damage. Retain your Hand this turn.

Scavenge

Scavenge

Uncommon · Defect · Skill

Cost: 1

Exhaust a card. Next turn, gain 2 Energy.

Scourge

Scourge

Common · Necrobinder · Skill

Cost: 1

Apply 13 Doom. Draw 1 card.

Scrape

Scrape

Uncommon · Defect · Attack

Cost: 1

Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 Energy.

Scrawl

Scrawl

Rare · Colorless · Skill

Cost: 1

Draw cards until your Hand is full. Exhaust.

Sculpting Strike

Sculpting Strike

Common · Necrobinder · Attack

Cost: 1

Deal 8 damage. Add Ethereal to a card in your Hand.

Seance

Seance

Rare · Necrobinder · Skill

Cost: 0

Ethereal. Transform a card in your Draw Pile into Soul.

Second Wind

Second Wind

Uncommon · Ironclad · Skill

Cost: 1

Exhaust all non-Attack cards in your Hand. Gain 5 Block for each card Exhausted.

Secret Technique

Secret Technique

Rare · Colorless · Skill

Cost: 0

Put a Skill from your Draw Pile into your Hand. Exhaust.

Secret Weapon

Secret Weapon

Rare · Colorless · Skill

Cost: 0

Put an Attack from your Draw Pile into your Hand. Exhaust.

Seeker Strike

Seeker Strike

Uncommon · Colorless · Attack

Cost: 1

Deal 6 damage. Choose 1 of 3 cards in your Draw Pile to add into your Hand.

Seeking Edge

Seeking Edge

Rare · Regent · Power

Cost: 1

Forge 7. Sovereign Blade now deals damage to ALL enemies.

Sentry Mode

Sentry Mode

Rare · Necrobinder · Power

Cost: 2

At the start of your turn, add 1 Sweeping Gaze into your Hand.

Serpent Form

Serpent Form

Rare · Silent · Power

Cost: 3

Whenever you play a card, deal 4 damage to a random enemy.

Setup Strike

Setup Strike

Common · Ironclad · Attack

Cost: 1

Deal 7 damage. Gain 2 Strength this turn.

Seven Stars

Seven Stars

Rare · Regent · Attack

Cost: 2

Deal 7 damage to ALL enemies 7 times.

Severance

Severance

Uncommon · Necrobinder · Attack

Cost: 2

Deal 13 damage. Add a Soul into your Draw Pile, Hand, and Discard Pile.

Shadow Shield

Shadow Shield

Uncommon · Defect · Skill

Cost: 2

Gain 11 Block. Channel 1 Dark.

Shadow Step

Shadow Step

Rare · Silent · Skill

Cost: 1

Discard your Hand. Next turn, Attacks deal double damage.

Shadowmeld

Shadowmeld

Rare · Silent · Skill

Cost: 1

Double your Block gain this turn.

Shame

Shame

Curse · Curse · Curse

Unplayable. At the end of your turn, if this is in your Hand, gain 1 Frail.

Shared Fate

Shared Fate

Rare · Necrobinder · Skill

Cost: 0

Lose 2 Strength. Enemy loses 2 Strength. Exhaust.

Shatter

Shatter

Rare · Defect · Attack

Cost: 1

Deal 11 damage to ALL enemies. Evoke all of your Orbs.

Shining Strike

Shining Strike

Uncommon · Regent · Attack

Cost: 1

Deal 8 damage. Gain 2 Star Energy. Put this card on top of your Draw Pile.

Shiv

Shiv

Token · Token · Attack

Cost: 0

Deal 4 damage. Exhaust.

Shockwave

Shockwave

Uncommon · Colorless · Skill

Cost: 2

Apply 3 Weak and Vulnerable to ALL enemies. Exhaust.

Shroud

Shroud

Uncommon · Necrobinder · Power

Cost: 1

Whenever you apply Doom, gain 2 Block.

Shrug It Off

Shrug It Off

Common · Ironclad · Skill

Cost: 1

Gain 8 Block. Draw 1 card.

Sic 'Em

Sic 'Em

Uncommon · Necrobinder · Attack

Cost: 1

Osty deals 5 damage. Whenever Osty hits this enemy this turn, Summon 2.

Signal Boost

Signal Boost

Rare · Defect · Skill

Cost: 1

The next Power you play is played an additional time. Exhaust.

Skewer

Skewer

Uncommon · Silent · Attack

Cost: X

Deal 7 damage X times.

Skim

Skim

Uncommon · Defect · Skill

Cost: 1

Draw 3 cards.

Sleight of Flesh

Sleight of Flesh

Uncommon · Necrobinder · Power

Cost: 2

Whenever you apply a debuff to an enemy, they take 9 damage.

Slice

Slice

Common · Silent · Attack

Cost: 0

Deal 6 damage.

Slimed

Slimed

Status · Status · Status

Cost: 1

Draw 1 card. Exhaust.

Sloth

Sloth

Status · Status · Status

You cannot play more than 3 cards each turn.

Smokestack

Smokestack

Uncommon · Defect · Power

Cost: 1

Whenever you create a Status, deal 5 damage to ALL enemies.

Snakebite

Snakebite

Common · Silent · Skill

Cost: 2

Retain. Apply 7 Poison.

Snap

Snap

Common · Necrobinder · Attack

Cost: 1

Osty deals 7 damage. Add Retain to a card in your Hand.

Sneaky

Sneaky

Rare · Silent · Power

Cost: 2

Sly. Whenever another player attacks an enemy, gain 1 Block.

Solar Strike

Solar Strike

Common · Regent · Attack

Cost: 1

Deal 8 damage. Gain 1 Star Energy.

Soot

Soot

Status · Status · Status

Unplayable.

Soul

Soul

Token · Token · Skill

Cost: 0

Draw 2 cards. Exhaust.

Soul Storm

Soul Storm

Rare · Necrobinder · Attack

Cost: 1

Deal 9 damage. Deals 2 additional damage for each Soul in your Exhaust Pile.

Sovereign Blade

Sovereign Blade

Token · Token · Attack

Cost: 2

Retain. Deal 10 damage.

Sow

Sow

Common · Necrobinder · Attack

Cost: 1

Retain. Deal 8 damage to ALL enemies.

Spectrum Shift

Spectrum Shift

Uncommon · Regent · Power

Cost: 2

At the start of your turn, add 1 random Colorless card into your Hand.

Speedster

Speedster

Uncommon · Silent · Power

Cost: 2

Whenever you draw a card during your turn, deal 2 damage to ALL enemies.

Spinner

Spinner

Rare · Defect · Power

Cost: 1

At the start of your turn, Channel 1 Glass.

Spirit of Ash

Spirit of Ash

Rare · Necrobinder · Power

Cost: 1

Whenever you play an Ethereal card, gain 4 Block.

Spite

Spite

Uncommon · Ironclad · Attack

Cost: 0

Deal 6 damage. If you lost HP this turn, draw 1 card.

Splash

Splash

Uncommon · Colorless · Skill

Cost: 1

Choose 1 of 3 random Attacks from another character to add into your Hand. It's free to play this turn.

Spoils Map

Spoils Map

Quest · Event · Quest

Unplayable. Marks a site of 600 extra Gold in the next Act.

Spoils of Battle

Spoils of Battle

Common · Regent · Skill

Cost: 1

Forge 10.

Spore Mind

Spore Mind

Curse · Curse · Curse

Cost: 1

Exhaust.

Spur

Spur

Uncommon · Necrobinder · Skill

Cost: 1

Retain. Summon 3. Osty heals 5 HP.

Squash

Squash

Event · Event · Attack

Cost: 1

Deal 10 damage. Apply 2 Vulnerable.

Squeeze

Squeeze

Rare · Necrobinder · Attack

Cost: 3

Osty deals 25 damage. Deals 5 additional damage for ALL your other Osty Attacks.

Stampede

Stampede

Uncommon · Ironclad · Power

Cost: 2

At the end of your turn, 1 random Attack in your Hand is played against a random enemy.

Stardust

Stardust

Uncommon · Regent · Attack

Cost: 0

Deal 5 damage to a random enemy X times.

Stoke

Stoke

Rare · Ironclad · Skill

Cost: 1

Exhaust your Hand. Draw a card for each card Exhausted. Exhaust.

Stomp

Stomp

Uncommon · Ironclad · Attack

Cost: 3

Deal 12 damage to ALL enemies. Costs 1 less 1 Energy for each Attack played this turn.

Stone Armor

Stone Armor

Uncommon · Ironclad · Power

Cost: 1

Gain 4 Plating.

Storm

Storm

Uncommon · Defect · Power

Cost: 1

Whenever you play a Power, Channel 1 Lightning.

Storm of Steel

Storm of Steel

Rare · Silent · Skill

Cost: 1

Discard your Hand. Add 1 Shiv into your Hand for each card discarded.

Strangle

Strangle

Uncommon · Silent · Attack

Cost: 1

Deal 8 damage. Whenever you play a card this turn, the enemy loses 2 HP.

Stratagem

Stratagem

Uncommon · Colorless · Power

Cost: 1

Whenever you shuffle your Draw Pile, choose a card from it to put into your Hand.

Subroutine

Subroutine

Uncommon · Defect · Power

Cost: 1

Whenever you play a Power, gain 1 Energy.

Sucker Punch

Sucker Punch

Common · Silent · Attack

Cost: 1

Deal 8 damage. Apply 1 Weak.

Summon Forth

Summon Forth

Uncommon · Regent · Skill

Cost: 1

Forge 8. Put Sovereign Blade into your Hand from anywhere.

Sunder

Sunder

Uncommon · Defect · Attack

Cost: 3

Deal 24 damage. If this kills an enemy, gain 3 Energy.

Supercritical

Supercritical

Rare · Defect · Skill

Cost: 0

Gain 4 Energy. Exhaust.

Supermassive

Supermassive

Uncommon · Regent · Attack

Cost: 1

Deal 5 damage. Deals 3 additional damage for each card you created this combat.

Suppress

Suppress

Ancient · Silent · Attack

Cost: 0

Innate. Deal 11 damage. Apply 3 Weak.

Survivor

Survivor

Starter · Silent · Skill

Cost: 1

Gain 8 Block. Discard 1 card.

Sweeping Beam

Sweeping Beam

Common · Defect · Attack

Cost: 1

Deal 6 damage to ALL enemies. Draw 1 card.

Sweeping Gaze

Sweeping Gaze

Token · Token · Attack

Cost: 0

Ethereal. Osty deals 10 damage to a random enemy. Exhaust.

Sword Boomerang

Sword Boomerang

Common · Ironclad · Attack

Cost: 1

Deal 3 damage to a random enemy 3 times.

Sword Sage

Sword Sage

Rare · Regent · Power

Cost: 2

Increase the cost of Sovereign Blade by 1. Sovereign Blade now hits an additional time.

Synchronize

Synchronize

Uncommon · Defect · Skill

Cost: 1

Gain 2 Focus this turn for each unique Orb you have. Exhaust.

Synthesis

Synthesis

Uncommon · Defect · Attack

Cost: 2

Deal 12 damage. The next Power you play costs 0 Energy.

Tactician

Tactician

Uncommon · Silent · Skill

Cost: 3

Sly. Gain 1 Energy.

Tag Team

Tag Team

Uncommon · Colorless · Attack

Cost: 2

Deal 11 damage. The next Attack another player plays on the enemy is played an extra time.

Tank

Tank

Rare · Ironclad · Power

Cost: 1

Take double damage from enemies. Allies take half damage from enemies.

Taunt

Taunt

Uncommon · Ironclad · Skill

Cost: 1

Gain 7 Block. Apply 1 Vulnerable.

Tear Asunder

Tear Asunder

Rare · Ironclad · Attack

Cost: 2

Deal 5 damage. Hits an additional time for each time you lost HP this combat.

Tempest

Tempest

Uncommon · Defect · Skill

Cost: X

Channel X Lightning.

Terraforming

Terraforming

Uncommon · Regent · Skill

Cost: 1

Gain 6 Vigor.

Tesla Coil

Tesla Coil

Uncommon · Defect · Attack

Cost: 0

Deal 3 damage. Trigger all Lightning against the enemy.

The Bomb

The Bomb

Uncommon · Colorless · Skill

Cost: 2

At the end of 3 turns, deal 40 damage to ALL enemies.

The Gambit

The Gambit

Rare · Colorless · Skill

Cost: 0

Gain 50 Block. If you take unblocked attack damage this combat, die.

The Hunt

The Hunt

Rare · Silent · Attack

Cost: 1

Deal 10 damage. If Fatal, gain an additional card reward. Exhaust.

The Scythe

The Scythe

Rare · Necrobinder · Attack

Cost: 2

Deal 13 damage. Permanently increase this card's damage by 3. Exhaust.

The Sealed Throne

The Sealed Throne

Ancient · Regent · Power

Cost: 1

Whenever you play a card, gain 1 Star Energy.

The Smith

The Smith

Rare · Regent · Skill

Cost: 1

Forge 30.

Thinking Ahead

Thinking Ahead

Uncommon · Colorless · Skill

Cost: 0

Draw 2 cards. Put 1 card from your Hand on top of your Draw Pile. Exhaust.

Thrash

Thrash

Rare · Ironclad · Attack

Cost: 1

Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.

Thrumming Hatchet

Thrumming Hatchet

Uncommon · Colorless · Attack

Cost: 1

Deal 11 damage. At the start of your next turn, return this to your Hand.

Thunder

Thunder

Uncommon · Defect · Power

Cost: 1

Whenever you Evoke Lightning, deal 6 damage to each enemy hit.

Thunderclap

Thunderclap

Common · Ironclad · Attack

Cost: 1

Deal 4 damage and apply 1 Vulnerable to ALL enemies.

Time's Up

Time's Up

Rare · Necrobinder · Attack

Cost: 2

Deal damage equal to the enemy's Doom. Exhaust.

Tools of the Trade

Tools of the Trade

Rare · Silent · Power

Cost: 1

At the start of your turn, draw 1 card and discard 1 card.

Toric Toughness

Toric Toughness

Event · Event · Skill

Cost: 2

Gain 5 Block. Gain 5 Block at the start of the next 2 turns.

Toxic

Toxic

Status · Status · Status

Cost: 1

At the end of your turn, if this is in your Hand, take 5 damage. Exhaust.

Tracking

Tracking

Rare · Silent · Power

Cost: 2

Weak enemies take double damage from Attacks.

Transfigure

Transfigure

Rare · Necrobinder · Skill

Cost: 1

Add Replay to a card in your Hand. It costs an extra 1 Energy. Exhaust.

Trash to Treasure

Trash to Treasure

Rare · Defect · Power

Cost: 1

Whenever you create a Status card, Channel 1 random Orb.

Tremble

Tremble

Common · Ironclad · Skill

Cost: 1

Apply 2 Vulnerable.

True Grit

True Grit

Common · Ironclad · Skill

Cost: 1

Gain 7 Block. Exhaust 1 card at random.

TURBO

TURBO

Common · Defect · Skill

Cost: 0

Gain 2 Energy. Add a Void into your Discard Pile.

Twin Strike

Twin Strike

Common · Ironclad · Attack

Cost: 1

Deal 5 damage twice.

Tyranny

Tyranny

Rare · Regent · Power

Cost: 1

At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.

Ultimate Defend

Ultimate Defend

Uncommon · Colorless · Skill

Cost: 1

Gain 11 Block.

Ultimate Strike

Ultimate Strike

Uncommon · Colorless · Attack

Cost: 1

Deal 14 damage.

Undeath

Undeath

Rare · Necrobinder · Skill

Cost: 0

Gain 7 Block. Add a copy of this card into your Discard Pile.

Unleash

Unleash

Starter · Necrobinder · Attack

Cost: 1

Osty deals 6 damage. Deals additional damage equal to Osty's current HP.

Unmovable

Unmovable

Rare · Ironclad · Power

Cost: 2

The first time you gain Block from a card each turn, double the amount gained.

Unrelenting

Unrelenting

Uncommon · Ironclad · Attack

Cost: 2

Deal 12 damage. The next Attack you play costs 0 Energy.

Untouchable

Untouchable

Common · Silent · Skill

Cost: 2

Sly. Gain 9 Block.

Up My Sleeve

Up My Sleeve

Uncommon · Silent · Skill

Cost: 2

Add 3 Shivs into your Hand. Reduce this card's cost by 1.

Uppercut

Uppercut

Uncommon · Ironclad · Attack

Cost: 2

Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable.

Uproar

Uproar

Common · Defect · Attack

Cost: 2

Deal 5 damage twice. Play a random Attack from your Draw Pile.

Veilpiercer

Veilpiercer

Uncommon · Necrobinder · Attack

Cost: 1

Deal 10 damage. The next Ethereal card you play costs 0 Energy.

Venerate

Venerate

Starter · Regent · Skill

Cost: 1

Gain 2 Star Energy.

Vicious

Vicious

Uncommon · Ironclad · Power

Cost: 1

Whenever you apply Vulnerable, draw 1 card.

Void

Void

Status · Status · Status

Unplayable. Ethereal. Whenever you draw this card, lose 1 Colorless Energy.

Void Form

Void Form

Rare · Regent · Power

Cost: 3

End your turn. The first 2 cards you play each turn are free to play.

Volley

Volley

Uncommon · Colorless · Attack

Cost: X

Deal 10 damage to a random enemy X times.

Voltaic

Voltaic

Rare · Defect · Skill

Cost: 2

Channel Lightning equal to the Lightning already Channeled this combat. Exhaust.

Waste Away

Waste Away

Status · Status · Status

Gain 1 less 1 Colorless Energy per turn.

Well-Laid Plans

Well-Laid Plans

Uncommon · Silent · Power

Cost: 1

At the end of your turn, Retain up to 1 card.

Whirlwind

Whirlwind

Uncommon · Ironclad · Attack

Cost: X

Deal 5 damage to ALL enemies X times.

Whistle

Whistle

Ancient · Event · Attack

Cost: 3

Deal 33 damage. Stun the enemy. Exhaust.

White Noise

White Noise

Uncommon · Defect · Skill

Cost: 1

Add a random Power into your Hand. It's free to play this turn. Exhaust.

Wish

Wish

Ancient · Event · Skill

Cost: 0

Put a card from your Draw Pile into your Hand. Exhaust.

Wisp

Wisp

Common · Necrobinder · Skill

Cost: 0

Gain 1 Energy. Exhaust.

Wound

Wound

Status · Status · Status

Unplayable.

Wraith Form

Wraith Form

Ancient · Silent · Power

Cost: 3

Gain 2 Intangible. At the start of your turn, lose 1 Dexterity.

Writhe

Writhe

Curse · Curse · Curse

Unplayable. Innate.

Wrought in War

Wrought in War

Common · Regent · Attack

Cost: 1

Deal 7 damage. Forge 5.

Zap

Zap

Starter · Defect · Skill

Cost: 1

Channel 1 Lightning.

Defend (Ironclad)

Defend (Ironclad)

Strike (Ironclad)

Strike (Ironclad)

Clash

Clash

Dual Wield

Dual Wield

Entrench

Entrench

Defend (Silent)

Defend (Silent)

Strike (Silent)

Strike (Silent)

Caltrops

Caltrops

Distraction

Distraction

Outmaneuver

Outmaneuver

Defend (Regent)

Defend (Regent)

Strike (Regent)

Strike (Regent)

Defend (Necrobinder)

Defend (Necrobinder)

Strike (Necrobinder)

Strike (Necrobinder)

Defend (Defect)

Defend (Defect)

Strike (Defect)

Strike (Defect)

Hello World

Hello World

Rebound

Rebound

Stack

Stack