StratGG

Enemies

Every enemy, elite, and boss in Slay the Spire 2 with HP, moves, and AI patterns.

115 results
Type
Axebot

Axebot

40 - 44 (42 - 46)
Monster The Glory 4 moves

Moves: Boot Up / One-Two 5 / Sharpen

Chooses randomly from One-Two, Sharpen, and Hammer Uppercut (allowed options equally likely). Cannot Sharpen twice in a row. Cannot use One-Two or Hammer Uppercut more than twice in a row.

Battle Friend V1.0

Battle Friend V1.0

75 HP
Monster Event encounters 1 moves

Moves: Nothing

1 mapped encounters

Battle Friend V2.0

Battle Friend V2.0

150 HP
Monster Event encounters 1 moves

Moves: Nothing

1 mapped encounters

Battle Friend V3.0

Battle Friend V3.0

300 HP
Monster Event encounters 1 moves

Moves: Nothing

1 mapped encounters

Bowlbug (Egg)

Bowlbug (Egg)

21 - 22 (23 - 24)
Monster The Hive 1 moves

Moves: Bite 7

Always uses Bite.

Bowlbug (Nectar)

Bowlbug (Nectar)

35 - 38 (36 - 39)
Monster The Hive 2 moves

Moves: Thrash 3 / Buff

Starts with Thrash -> Buff. Then uses Thrash every turn.

Bowlbug (Rock)

Bowlbug (Rock)

45 - 48 (46 - 49)
Monster The Hive 3 moves

Moves: Headbutt 15 / Stunned / Dizzy

Uses Headbutt every turn. If fully blocked, becomes stunned for a turn before resuming Headbutt.

Bowlbug (Silk)

Bowlbug (Silk)

40 - 43 (41 - 44)
Monster The Hive 3 moves

Moves: Thrash / Toxic Spit / Trash

Alternates between Toxic Spit and Thrash.

Bygone Effigy

Bygone Effigy

127 (132)
Elite The Overgrowth 5 moves

Moves: Sleep / Wake / Slash

Starts with Sleep -> Wake -> Slash. Then uses Slash every turn after.

Byrdonis

Byrdonis

91 - 94 (99)
Elite The Overgrowth 2 moves

Moves: Peck 3 / Swoop 16

Alternates between Swoop -> Peck.

Byrdpip

Byrdpip

9999 HP
Monster 1 moves

Moves: Nothing

0 mapped encounters

Calcified Cultist

Calcified Cultist

38 - 41 (39 - 42)
Monster The Underdocks 2 moves

Moves: Incantation / Dark Strike 9

Starts with Incantation. Then uses Dark Strike every turn after.

Ceremonial Beast

Ceremonial Beast

252 (262)
Boss The Overgrowth 6 moves

Moves: Stamp / Plow 18 / Beast Cry

Starts with Stamp. Then uses Plow every turn until it is stunned.

Chomper

Chomper

60 - 64 (63 - 67)
Monster The Hive 2 moves

Moves: Clamp 8 / Screech

First Chomper starts with Clamp, second with Screech. Then continue cycling through Clamp -> Screech.

Corpse Slug

Corpse Slug

25 - 27 (27 - 29)
Monster The Underdocks 4 moves

Moves: Whip Slap 3 / Glomp 8 / Gloop

First Corpse Slug picks its first move randomly. Each subsequent Corpse Slug starts with the next move in the cycle. Cycle through Whip Slap -> Glomp -> Gloop

Crusher

Crusher

199 (209)
Boss The Hive 5 moves

Moves: Thrash 12 / Enlarging Strike 4 / Bug Sting 6

Cycles through Thrash -> Enlarging Strike -> Bug Sting -> Adapt -> Guarded Strike.

Cubex Construct

Cubex Construct

65 (70)
Monster The Glory|The Overgrowth 6 moves

Moves: Charge Up / Repeater Blast / Expel Blast 5

Cycles through Charge Up -> Repeater Blast - > Repeater Blast -> Expel Blast -> Submerge.

Damp Cultist

Damp Cultist

51 - 53 (52 - 54)
Monster The Underdocks 2 moves

Moves: Incantation / Dark Strike 1

Starts with Incantation. Then uses Dark Strike every turn after.

Decimillipede (3 segments)

Decimillipede (3 segments)

42 - 48 (48 - 56)
Elite 5 moves

Moves: Writhe 5 / Bulk 6 / Constrict 8

First segment starts with a random move, second segment starts with the next move in the cycle Writhe -> Bulk -> Constrict , and third segment starts with the next move after that.

Devoted Sculptor

Devoted Sculptor

162 (172)
Monster The Glory 2 moves

Moves: Forbidden Incantation / Savage 12

Starts with Forbidden Incantation, then uses Savage every turn.

Door

Door

155 (165)
Boss The Glory 4 moves

Moves: Dramatic Open 25 / Door Slam 15 / Enforce 20

Cycles through Dramatic Open -> Door Slam -> Enforce. On death, becomes Doormaker.

Doormaker

Doormaker

489 (512)
Boss The Glory 3 moves

Moves: Beam / Get Back In 40 / What Is It

Does Beam -> Get Back In.

Entomancer

Entomancer

145 (155)
Elite The Hive 4 moves

Moves: Pheromone Spit / Bees / Spear 18

Cycles through Bees -> Spear -> Pheromone Spit. After reaching 3 stacks of Personal Hive , switches to gaining 2 strength when using Pheromone Spit.

Exoskeleton

Exoskeleton

24 - 28 (25 - 29)
Monster The Hive 3 moves

Moves: Skitter 1 / Mandible 8 / Enrage

First Exoskeleton starts with Skitter, second starts with Mandible, third starts with Enrage (and fourth starts randomly with Skitter or Mandible, if present).

Eye with Teeth (minion)

Eye with Teeth (minion)

6
Monster The Overgrowth 1 moves

Moves: Distract

Always uses Distract.

Fabricator

Fabricator

150 (155)
Monster The Glory 3 moves

Moves: Fabricate / Fabricating Strike 18 / Disintegrate 11

When # allies (not counting self) is 2 or fewer, picks randomly between Fabricate and Fabricating Strike (equally likely).

Fat Gremlin

Fat Gremlin

13 - 17 (14 - 18)
Monster The Underdocks 2 moves

Moves: Flee / Spawned

Always uses Flee.

Flail Knight

Flail Knight

101 (108)
Elite The Glory 3 moves

Moves: War Chant / Flail 9 / Ram 15

Starts with Ram. Then chooses randomly between War Chant, Flail, and Ram (allowed options equally likely). Flail and Ram cannot be used more than twice in a row. War Chant cannot be used twice in a row.

Flyconid

Flyconid

47 - 49 (51 - 53)
Monster The Overgrowth 3 moves

Moves: Vulnerable Spores / Frail Spores / Smash 11

Starts randomly with Frail Spores or Smash (equal probability). Then picks move randomly (equal probability for allowed moves). Cannot use any move twice in a row. Vulnerable Spores has a 3 turn cooldown after use, and Frail Spores has a 2 turn cooldown after use.

Fogmog

Fogmog

74 (78)
Monster The Overgrowth 4 moves

Moves: Illusion / Swipe 8 / Headbutt 14

Starts with Illusion -> Swipe .

Fossil Stalker

Fossil Stalker

51 - 53 (54 - 56)
Monster The Underdocks 3 moves

Moves: Tackle 9 / Latch 12 / Lash 3

Starts with Latch. Then chooses randomly between allowed options of Tackle, Latch, and Lash (allowed options equally likely). Moves cannot be used more than twice in a row.

Frog Knight

Frog Knight

191 (199)
Monster The Glory 4 moves

Moves: For the Queen / Strike Down Evil 21 / Tongue Lash 13

Cycles through Tongue Lash -> Strike Down Evil -> For the Queen.

Fuzzy Wurm Crawler

Fuzzy Wurm Crawler

55 - 57 (58 - 59)
Monster The Overgrowth 3 moves

Moves: Acid Goop 4 / Inhale / First Acid Goop

Starts with Acid Goop. Then cycles through Inhale -> Acid Goop -> Acid Goop.

Gas Bomb (minion)

Gas Bomb (minion)

10 (12)
Monster The Underdocks 1 moves

Moves: Explode 8

Uses Explode and dies.

Globe Head

Globe Head

148 (158)
Monster The Glory 3 moves

Moves: Thunder Strike 6 / Shocking Slap 13 / Galvanic Burst 16

Cycles through Shocking Slap -> Thunder Strike -> Galvanic Burst .

Gremlin Merc

Gremlin Merc

47 - 49 (51 - 53)
Monster The Underdocks 3 moves

Moves: Gimme 7 / Double Smash 6 / Hehe 8

Cycles through Gimme -> Double Smash -> Hehe.

Guardbot (minion)

Guardbot (minion)

21 - 25 (22 - 26)
Monster 1 moves

Moves: Guard

Always uses Guard

Hatchling (minion)

Hatchling (minion)

19 - 22 (20 - 23)
Monster 1 moves

Moves: Nibble

Always uses Nibble.

Haunted Ship

Haunted Ship

63 (67)
Monster The Underdocks 4 moves

Moves: Ramming Speed 10 / Swipe 13 / Stomp 4

Starts with Ramming Speed -> Haunt . Then picks randomly between Ramming Speed, Swipe , and Stomp (allowed options equally likely). Cannot use same move twice in a row.

Hunter Killer

Hunter Killer

121 (126)
Monster The Hive 3 moves

Moves: Tenderizing Goop / Bite 17 / Puncture 7

Starts with Tenderizing Goop. Then chooses randomly between Bite and Puncture each turn. Bite cannot be used twice in a row. Puncture cannot be used more than twice in a row.

Infested Prism

Infested Prism

200 (215)
Elite The Hive 4 moves

Moves: Jab 22 / Radiate 16 / Whirlwind 9

Cycles through Jab -> Radiate -> Whirlwind -> Pulsate

Inklet

Inklet

11 - 17 (12 - 18)
Monster The Overgrowth 3 moves

Moves: Jab 3 / Whirlwind 2 / Piercing Gaze 10

Front and back Inklet start with Jab. Middle Inklet starts with Whirlwind.

Kin Follower (Minion)

Kin Follower (Minion)

58 - 59 (62 - 63)
Boss The Overgrowth 3 moves

Moves: Quick Slash 5 / Boomerang 2 / Power Dance

Cycles through Quick Slash -> Boomerang -> Power Dance.

Kin Priest

Kin Priest

190 (199)
Boss The Overgrowth 4 moves

Moves: Orb of Frailty 8 / Orb of Weakness 8 / Beam 3

Cycles through Orb of Frailty -> Orb of Weakness -> Beam -> Ritual .

Knowledge Demon

Knowledge Demon

379 (399)
Boss The Hive 4 moves

Moves: Curse of Knowledge / Slap 17 / Knowledge Overwhelming 8

Cycles through Curse of Knowledge -> Slap -> Knowledge Overwhelming -> Ponder until Curse of Knowledge has been used 3 times. Then cycles through Slap -> Knowledge Overwhelming -> Ponder.

Lagavulin Matriarch

Lagavulin Matriarch

222 (233)
Boss The Underdocks 5 moves

Moves: Slash 19 / Disembowel 9 / Slash 2 12

Cycles through Slash -> Disembowel -> Slash 2 -> Soul Siphon.

Leaf Slime (Medium)

Leaf Slime (Medium)

32 - 35 (33 - 36)
Monster The Overgrowth 2 moves

Moves: Clump Shot 8 / Sticky Shot

Starts with Sticky Shot then alternates Clump Shot -> Sticky Shot.

Leaf Slime (Small)

Leaf Slime (Small)

11 - 15 (12 - 16)
Monster The Overgrowth 3 moves

Moves: Tackle / Goop / Butt

Starts randomly with Tackle or Goop. Then alternates between them.

Living Fog

Living Fog

80 (82)
Monster The Underdocks 3 moves

Moves: Advanced Gas 8 / Bloat 5 / Super Gas Blast 8

Starts with Advanced Gas. Then alternates between Bloat -> Super Gas Blast.

Living Shield

Living Shield

55 (65)
Monster The Glory 2 moves

Moves: Shield Slam 6 / Smash 16

Uses Shield Slam every turn if Turret Operator is alive. Then uses Smash every turn once Turret Operator is dead.

Louse Progenitor

Louse Progenitor

134 - 136 (138 - 141)
Monster The Hive 3 moves

Moves: Web Cannon 9 / Pounce 14 / Curl and Grow

Cycles through Web Cannon -> Curl and Grow -> Pounce.

Magi Knight

Magi Knight

82 (89)
Elite The Glory 7 moves

Moves: Power Shield / Dampen / Prep

Cycles through Power Shield -> Dampen -> Spear -> Prep -> Magic Bomb .

Mawler

Mawler

72 (76)
Monster The Overgrowth 3 moves

Moves: Rip & Tear 14 / Roar / Claw 4

Starts with Claw. Then chooses randomly between Rip & Tear, Roar, and Claw (all allowed options equally likely). Roar can only be used once. Claw and Rip & Tear cannot be used twice in a row.

Mecha Knight

Mecha Knight

300 (320)
Elite The Glory 4 moves

Moves: Charge 25 / Flamethrower / Windup

Starts with Charge. Then cycles through Flamethrower -> Windup -> Heavy Cleave.

Myte

Myte

61 - 67 (64 - 69)
Monster The Hive 4 moves

Moves: Toxic / Bite 13 / Suck 4

First Myte starts with Toxic, second Myte starts with Suck .

Nibbit

Nibbit

42 - 46 (44 - 48)
Monster The Overgrowth 3 moves

Moves: Butt 12 / Slice 6 / Hiss

In the single Nibbit encounter, it cycles through Butt -> Slice -> Hiss.

Noisebot (minion)

Noisebot (minion)

23 - 28 (24 - 29)
Monster 1 moves

Moves: Noise

Always uses Noise

Osty

Osty

1 HP
Monster 1 moves

Moves: Nothing

0 mapped encounters

Ovicopter

Ovicopter

124 - 130 (126 - 132)
Monster The Hive 4 moves

Moves: Lay Eggs / Smash 16 / Tenderizer 7

Starts with Lay Eggs -> Smash -> Tenderizer.

Owl Magistrate

Owl Magistrate

234 (243)
Monster The Glory 4 moves

Moves: Magistrate Scrutiny / Peck Assault 4 / Judicial Flight

Cycles through Magistrate Scrutiny -> Peck Assault -> Judicial Flight -> Verdict.

Pael's Legion

Pael's Legion

9999 HP
Monster 1 moves

Moves: Nothing

0 mapped encounters

Parafright (minion)

Parafright (minion)

21
Monster 1 moves

Moves: Slam 16

Always uses Slam.

Phantasmal Gardener

Phantasmal Gardener

28 - 32 (29 -33)
Elite The Underdocks 4 moves

Moves: Bite 5 / Lash 7 / Flail 1

1st one starts with Flail, 2nd with Bite, 3rd with Lash, and 4th with Enlarge. Then cycle through Bite -> Lash -> Flail -> Enlarge.

Phrog Parasite

Phrog Parasite

61 - 64 (66 - 68)
Elite The Overgrowth 2 moves

Moves: Infect / Lash 4

Alternates between Infect -> Lash.

Punch Construct

Punch Construct

55 (60)
Monster Event encounters|The Glory|The Underdocks 3 moves

Moves: Ready / Strong Punch 14 / Fast Punch 5

Regular encounter: Cycles through Ready -> Strong Punch -> Fast Punch.

Queen

Queen

400 (419)
Boss The Glory 7 moves

Moves: Puppet Strings / You Are Mine! / Burn Bright For Me

Begins with Puppet Strings -> You Are Mine! Afterwards, while Amalgam is alive, always does Burn Bright For Me. If Amalgam dies and intent is Burn Bright For Me, intent is immediately replaced with Enrage . After Amalgam dies, cycles Off With Your Head -> Execution -> Enrage .

Rocket

Rocket

189 (199)
Boss The Hive 5 moves

Moves: Targeting Reticle 3 / Precision Beam 18 / Charge Up

Cycles through Targeting Reticle -> Precision Beam -> Charge Up -> Laser -> Recharge.

Ruby Raider (Assassin)

Ruby Raider (Assassin)

18 - 23 (19 - 24)
Monster The Overgrowth 1 moves

Moves: Killshot 11

Always uses Killshot.

Ruby Raider (Axe)

Ruby Raider (Axe)

20 - 22 (21 - 23)
Monster The Overgrowth 4 moves

Moves: Swing / Big Swing 12 / Swing 1 5

Cycles through Swing -> Swing -> Big Swing.

Ruby Raider (Brute)

Ruby Raider (Brute)

30 - 33 (31 - 34)
Monster The Overgrowth 2 moves

Moves: Beat 7 / Roar

Alternates between Beat -> Roar.

Ruby Raider (Crossbow)

Ruby Raider (Crossbow)

18 - 21 (19 - 22)
Monster The Overgrowth 2 moves

Moves: Fire 14 / Reload

Alternates between Reload -> Fire.

Ruby Raider (Tracker)

Ruby Raider (Tracker)

21 - 25 (22 - 26)
Monster The Overgrowth 3 moves

Moves: Track / Hounds / Unleash the Hounds

Starts with Track, then uses Hounds every turn.

Scroll of Biting

Scroll of Biting

31 - 38 (32 - 39)
Monster The Glory 3 moves

Moves: Chomp 14 / Chew 5 / More Teeth

First scroll picks its first move randomly. Scrolls 2 and 3 starts with the next moves in the cycle Chomp -> Chew -> More Teeth. Scroll 4 (if present) starts with More Teeth.

Seapunk

Seapunk

44 - 46 (47 - 49)
Monster The Underdocks 3 moves

Moves: Sea Kick 11 / Spinning Kick 2 / Bubble Burp

Cycles through Sea Kick -> Spinning Kick -> Bubble Burp.

Sewer Clam

Sewer Clam

56 (58)
Monster The Underdocks 2 moves

Moves: Pressurize / Jet 10

Alternates between Pressurize -> Jet.

Shrinker Beetle

Shrinker Beetle

38 - 40 (40 - 42)
Monster The Overgrowth 3 moves

Moves: Shrinker / Chomp 7 / Stomp 13

Starts with Shrinker. Then alternates Chomp -> Stomp.

Skulking Colony

Skulking Colony

79 (84)
Elite The Underdocks 4 moves

Moves: Inertia / Zoom 16 / Super Crab 6

Cycles through Smash -> Zoom -> Inertia -> Super Crab.

Slimed Berserker

Slimed Berserker

266 (276)
Monster The Glory 4 moves

Moves: Vomit Ichor / Leeching Hug / Smother 30

Cycles through Vomit Ichor -> Furious Pummeling -> Leeching Hug -> Smother.

Slithering Strangler

Slithering Strangler

53 - 55 (54 - 56)
Monster The Overgrowth 4 moves

Moves: Constrict / Thwack / Lash 12

Alternates between Constrict -> Thwack/Lash (chooses between Thwack and Lash at random, equally likely)

Sludge Spinner

Sludge Spinner

37 - 39 (41 - 42)
Monster The Underdocks 3 moves

Moves: Oil Spray 8 / Slam 11 / Rage 6

Starts with Oil Spray. Then chooses randomly between all allowed moves each turn. Cannot use any move twice in a row.

Slumbering Beetle

Slumbering Beetle

86 (89)
Monster The Hive 3 moves

Moves: Sleep / Roll Out 16 / Snore

Sleeps until it awakens. Then uses Roll Out every turn.

Snapping Jaxfruit

Snapping Jaxfruit

31 - 33 (34 - 36)
Monster The Overgrowth 1 moves

Moves: Energy Orb 3

Always uses Energy Orb.

Sneaky Gremlin

Sneaky Gremlin

10 - 14 (11 - 15)
Monster The Underdocks 2 moves

Moves: Tackle 9 / Spawned

Always uses Tackle.

Soul Fysh

Soul Fysh

211 (221)
Boss The Underdocks 5 moves

Moves: Beckon / De-Gas 16 / Gaze 7

Cycles through Beckon -> De-Gas -> Gaze -> Fade -> Scream.

Soul Nexus

Soul Nexus

234 (254)
Elite The Glory 3 moves

Moves: Soul Burn 29 / Maelstrom 6 / Drain Life 18

Starts with Soul Burn. Then picks randomly between Soul Burn, Maelstrom, and Drain Life (all allowed options equally likely). Cannot use the same move twice in a row.

Spectral Knight

Spectral Knight

93 (97)
Elite The Glory 3 moves

Moves: Hex / Soul Slash 15 / Soul Flame 3

Starts with Hex and then Soul Slash. Then chooses randomly between Soul Slash and Soul Flame (allowed options equally likely). Soul Slash cannot be used more than twice in a row. Soul Flame cannot be used twice in a row.

Spiny Toad

Spiny Toad

116 - 119 (121 - 124)
Monster The Hive 3 moves

Moves: Protruding Spikes / Spike Explosion / Tongue Lash

Cycles through Protruding Spikes -> Spike Explosion -> Tongue Lash.

Stabbot (minion)

Stabbot (minion)

23 - 28 (24 - 29)
Monster 1 moves

Moves: Stab 11

Always uses Stab

Stage 1

Stage 1

100 (111)
Boss 2 moves

Moves: Bite / Skull Bash

Cycles through Bite -> Skull Bash. When killed, revive next turn in stage 2.

Stage 2

Stage 2

200 (212)
Boss 2 moves

Moves: Multi-Claw / Pounce

Cycles through Multi-Claw -> Pounce. When killed, revive next turn in stage 3.

Stage 3

Stage 3

300 (313)
Boss 3 moves

Moves: Lacerate / Big Pounce / Burning Growl

Cycles through Lacerate -> Big Pounce -> Burning Growl.

Terror Eel

Terror Eel

140 (150)
Elite The Underdocks 5 moves

Moves: Crash 17 / Thrash / Terror

Cycles between Crash -> Thrash until it gets stunned by reaching 75 HP. Then uses Terror before cycling Crash -> Thrash again.

Test Subject #C{Count}

Test Subject #C{Count}

HP pending
Boss The Glory 8 moves

Moves: Respawn / Bite 20 / Skull Bash 14

1 mapped encounters

The Adversary Mk 1

The Adversary Mk 1

HP pending
Monster 3 moves

Moves: Smash 12 / Beam 15 / Barrage 8

0 mapped encounters

The Adversary Mk 2

The Adversary Mk 2

HP pending
Monster 3 moves

Moves: Bash 13 / Flame Beam 16 / Barrage 9

0 mapped encounters

The Adversary Mk 3

The Adversary Mk 3

HP pending
Monster 3 moves

Moves: Crash 15 / Flame Beam 18 / Barrage 10

0 mapped encounters

The Architect

The Architect

9999 HP
Monster Event encounters 1 moves

Moves: Nothing

1 mapped encounters

The Forgotten

The Forgotten

106 (111)
Monster The Glory 2 moves

Moves: Miasma / Dread 15

Alternates between Miasma -> Dread.

The Insatiable

The Insatiable

321 (341)
Boss The Hive 6 moves

Moves: Liquify Ground / Thrash / Lunging Bite

Starts with Liquify Ground. Afterwards, cycles through Thrash -> Lunging Bite -> Salivate -> Thrash.

The Lost

The Lost

93 (99)
Monster The Glory 2 moves

Moves: Debilitating Smog / Eye Lasers 4

Alternates between Debilitating Smog -> Eye Lasers

The Obscura

The Obscura

123 (129)
Monster The Hive 5 moves

Moves: Illusion / Piercing Gaze 10 / Wail

Starts with Illusion .

Thieving Hopper

Thieving Hopper

79 (84)
Monster The Hive 5 moves

Moves: Thievery / Nab 14 / Hat Trick 21

Always uses Thievery -> Flutter -> Hat Trick -> Nab -> Escape.

Toadpole

Toadpole

21 - 25 (22 - 26)
Monster The Underdocks 3 moves

Moves: Spike Spit 3 / Whirl 7 / Spiken

Front Toadpole starts with Spiken. Non-front Toadpole(s) start with Whirl. Then continue following cycle Spike Spit -> Whirl -> Spiken (then repeat).

Torch Head Amalgam

Torch Head Amalgam

199 (211)
Boss The Glory 8 moves

Moves: Tackle / Soul Beam / Weak Tackle

Begins with Tackle -> Tackle. Afterwards, cycles Soul Beam -> Weak Tackle -> Weak Tackle.

Tough Egg (minion)

Tough Egg (minion)

14 - 18 (15 - 19)
Monster The Hive 2 moves

Moves: Hatch / Nibble 4

Always uses Hatch .

Tunneler

Tunneler

87 (92)
Monster The Hive 5 moves

Moves: Bite 13 / Burrow / Below

Starts with Bite -> Burrow.

Turret Operator

Turret Operator

41 (51)
Monster The Glory 4 moves

Moves: Unload / Reload / Unload Move 1

Cycles through Unload -> Unload -> Reload.

Twig Slime (M)

Twig Slime (M)

26 - 28 (27 - 29)
Monster The Overgrowth 2 moves

Moves: Clump Shot 11 / Sticky Shot

Starts with Sticky Shot -> Clump Shot. Then chooses randomly each turn between Sticky Shot and Clump Shot (allowed options equally likely). Cannot use Sticky Shot twice in a row, and cannot use Clump shot more than twice in a row.

Twig Slime (S)

Twig Slime (S)

7 - 11 (8 - 12)
Monster The Overgrowth 2 moves

Moves: Tackle / Butt

Uses Tackle every turn.

Two-Tailed Rat

Two-Tailed Rat

17 - 21 (18 - 22)
Monster The Underdocks 4 moves

Moves: Scratch 8 / Disease Bite 6 / Screech

First Rat starts randomly with Scratch, Disesase Bite, or Screech. 2nd Rat has next move after it in the cycle Scratch -> Disease Bite -> Screech, and 3rd Rat has the next after that.

Vantom

Vantom

173 (183)
Boss The Overgrowth 4 moves

Moves: Ink Blot 7 / Inky Lance 6 / Dismember 27

Cycles through Ink Blot -> Inky Lance -> Dismember -> Prepare.

Vine Shambler

Vine Shambler

61 (64)
Monster The Overgrowth 3 moves

Moves: Grasping Vines 8 / Swipe 6 / Chomp 16

Cycles through Swipe -> Grasping Vines -> Chomp.

Waterfall Giant

Waterfall Giant

250 (260)
Boss The Underdocks 8 moves

Moves: Pressurize / Stomp 15 / Ram 10

Cycles through Pressurize -> Stomp -> Ram -> Siphon -> Pressure Gun -> Pressure Up.

Wriggler

Wriggler

17 - 21 (18 - 22)
Monster Event encounters|The Overgrowth 3 moves

Moves: Nasty Bite / Wriggle / Spawned

If spawned from Phrog Parasite's death, starts stunned.

Zapbot (minion)

Zapbot (minion)

23 - 28 (24 - 29)
Monster 1 moves

Moves: Zap 14

Always uses Zap